[vlc-devel] [PATCH 5/5] direct3d11: pass the Whitepoint shifts as a Matrix
Steinar H. Gunderson
sgunderson at bigfoot.com
Mon Mar 6 18:11:42 CET 2017
On Mon, Mar 06, 2017 at 05:57:53PM +0100, Steve Lhomme wrote:
> +#define CbCr_ACHROMACY 0.5f /* 128 on 8 bits and 512 on 10 bits, etc */
> + colorspace.WhitePoint[1*4 + 3] = -CbCr_ACHROMACY;
> + colorspace.WhitePoint[2*4 + 3] = -CbCr_ACHROMACY;
Isn't 0.5f rather 127.5 on a GPU?
/* Steinar */
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