[vlc-devel] [PATCH 02/14] direct3d11: log the Pixel Shader stages in debug builds
Hugo Beauzée-Luyssen
hugo at beauzee.fr
Mon Mar 20 17:39:40 CET 2017
On Mon, Mar 20, 2017, at 05:28 PM, Steve Lhomme wrote:
> ---
> modules/video_output/win32/direct3d11.c | 7 +++++++
> 1 file changed, 7 insertions(+)
>
> diff --git a/modules/video_output/win32/direct3d11.c
> b/modules/video_output/win32/direct3d11.c
> index 080fa2f1a0..458e8380cb 100644
> --- a/modules/video_output/win32/direct3d11.c
> +++ b/modules/video_output/win32/direct3d11.c
> @@ -1700,6 +1700,13 @@ static HRESULT CompilePixelShader(vout_display_t
> *vd, const d3d_format_t *format
> }
> sprintf(shader, globPixelShaderDefault, sys->legacy_shader ? "" :
> "Array", psz_src_transform,
> psz_display_transform, psz_tone_mapping, psz_sampler);
> +#ifndef NDEBUG
> + if (!IsRGBShader(format)) {
> + msg_Dbg(vd,"psz_src_transform %s", psz_src_transform);
> + msg_Dbg(vd,"psz_tone_mapping %s", psz_tone_mapping);
> + msg_Dbg(vd,"psz_display_transform %s", psz_display_transform);
> + }
> +#endif
>
> ID3DBlob *pPSBlob = CompileShader(vd, shader, true);
> free(shader);
> --
> 2.11.1
>
> _______________________________________________
> vlc-devel mailing list
> To unsubscribe or modify your subscription options:
> https://mailman.videolan.org/listinfo/vlc-devel
This needs to be moved after patch 5 I think
--
Hugo Beauzée-Luyssen
hugo at beauzee.fr
More information about the vlc-devel
mailing list