[vlc-devel] [PATCH 2/3] direct3d9: do not keep the pool pointer when the device is being reopened
Steve Lhomme
robux4 at videolabs.io
Tue Nov 7 16:02:01 CET 2017
---
modules/video_output/win32/direct3d9.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/modules/video_output/win32/direct3d9.c b/modules/video_output/win32/direct3d9.c
index c645b91b4f..afe425edcd 100644
--- a/modules/video_output/win32/direct3d9.c
+++ b/modules/video_output/win32/direct3d9.c
@@ -1059,7 +1059,10 @@ static void Direct3D9DestroyResources(vout_display_t *vd)
{
Direct3D9DestroyScene(vd);
if (vd->sys->sys.pool)
+ {
picture_pool_Release(vd->sys->sys.pool);
+ vd->sys->sys.pool = NULL;
+ }
Direct3D9DestroyShaders(vd);
}
--
2.14.2
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