[vlc-devel] [PATCH 1/9] direct3d11: remove write-only p_chroma_sampling
Steve Lhomme
robux4 at videolabs.io
Tue Nov 28 11:19:18 CET 2017
---
modules/video_output/win32/direct3d11.c | 3 ---
1 file changed, 3 deletions(-)
diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c
index 328f5a2f27..448cac6c6b 100644
--- a/modules/video_output/win32/direct3d11.c
+++ b/modules/video_output/win32/direct3d11.c
@@ -106,7 +106,6 @@ typedef struct
UINT PSConstantsCount;
ID3D11PixelShader *d3dpixelShader;
D3D11_VIEWPORT cropViewport;
- const vlc_chroma_description_t *p_chroma_sampling;
unsigned int i_width;
unsigned int i_height;
} d3d_quad_t;
@@ -631,8 +630,6 @@ static picture_pool_t *Pool(vout_display_t *vd, unsigned pool_size)
if (AllocateTextures(VLC_OBJECT(vd), &sys->d3d_dev, sys->picQuadConfig, &surface_fmt, 1, textures))
goto error;
- sys->picQuad.p_chroma_sampling = vlc_fourcc_GetChromaDescription( surface_fmt.i_chroma );
-
for (unsigned plane = 0; plane < D3D11_MAX_SHADER_VIEW; plane++)
sys->stagingSys.texture[plane] = textures[plane];
--
2.14.2
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