[vlc-devel] [PATCH 2/2] opengl: remove useless cast

Zhao Zhili quinkblack at foxmail.com
Mon Apr 16 14:14:06 CEST 2018


---
 modules/video_output/opengl/vout_helper.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/modules/video_output/opengl/vout_helper.c b/modules/video_output/opengl/vout_helper.c
index 56f5be7..2bf4f81 100644
--- a/modules/video_output/opengl/vout_helper.c
+++ b/modules/video_output/opengl/vout_helper.c
@@ -270,8 +270,7 @@ static void getViewpointMatrixes(vout_display_opengl_t *vgl,
     if (projection_mode == PROJECTION_MODE_EQUIRECTANGULAR
         || projection_mode == PROJECTION_MODE_CUBEMAP_LAYOUT_STANDARD)
     {
-        float sar = (float) vgl->f_sar;
-        getProjectionMatrix(sar, vgl->f_fovy, prgm->var.ProjectionMatrix);
+        getProjectionMatrix(vgl->f_sar, vgl->f_fovy, prgm->var.ProjectionMatrix);
         getYRotMatrix(vgl->f_teta, prgm->var.YRotMatrix);
         getXRotMatrix(vgl->f_phi, prgm->var.XRotMatrix);
         getZRotMatrix(vgl->f_roll, prgm->var.ZRotMatrix);
-- 
2.9.5





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