[vlc-devel] [PATCH 4/4] sdl_opengl_player: don't use precision qualifier
Zhao Zhili
quinkblack at foxmail.com
Thu Aug 23 10:43:01 CEST 2018
Fix fragment shader compilation error:
0:1(1): error: syntax error, unexpected NEW_IDENTIFIER
---
doc/libvlc/sdl_opengl_player.cpp | 1 -
1 file changed, 1 deletion(-)
diff --git a/doc/libvlc/sdl_opengl_player.cpp b/doc/libvlc/sdl_opengl_player.cpp
index b36c468..6858e1f 100644
--- a/doc/libvlc/sdl_opengl_player.cpp
+++ b/doc/libvlc/sdl_opengl_player.cpp
@@ -35,7 +35,6 @@ const GLchar* vertexSource =
"} \n";
const GLchar* fragmentSource =
- "precision mediump float; \n"
"uniform sampler2D u_videotex; \n"
"varying vec2 v_TexCoordinate; \n"
"void main() \n"
--
2.9.5
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