[vlc-devel] [PATCH] Fix VLCKit build script for MacOSX 10.13
David Fuhrmann
david.fuhrmann at gmail.com
Wed Jan 24 21:28:42 CET 2018
> Am 24.01.2018 um 21:14 schrieb Felix Paul Kühne <fkuehne at videolan.org>:
>
> Hi,
>
>
>> On 24. Jan 2018, at 19:37, Jean-Baptiste Kempf <jb at videolan.org> wrote:
>>
>>>
>>> You should blacklist all missing symbols, they are far more. See
>>> build.sh in vlc.git repo.
>>>
>>> As this would duplicate quite a much lines: Could you maybe investigate
>>> if just executing build.sh in this script here would be a possible
>>> option, to avoid duplication?
>>
>> Yes. This is what should be done.
>
> I’d prefer to merge the build scripts for iOS/tvOS and macOS in the VLCKit repo instead. You’ll find a first step in that direction on that repo later tonight.
>
> Best regards,
>
> Felix
Hi Felix,
Merging build scripts is a good idea. But then the result should be stored in vlc.git, as this is the only repo used by all variants (VLC.app, VLCKit, MobileVLCKit).
So I would use the existing build.sh in vlc.git as basis, and adapt this one as needed for VLCKit / MobileVLCKit.
BR. David
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