[vlc-devel] [PATCH] Fix VLCKit build script for MacOSX 10.13

David Fuhrmann david.fuhrmann at gmail.com
Wed Jan 24 21:28:42 CET 2018



> Am 24.01.2018 um 21:14 schrieb Felix Paul Kühne <fkuehne at videolan.org>:
> 
> Hi,
> 
> 
>> On 24. Jan 2018, at 19:37, Jean-Baptiste Kempf <jb at videolan.org> wrote:
>> 
>>> 
>>> You should blacklist all missing symbols, they are far more. See 
>>> build.sh in vlc.git repo.
>>> 
>>> As this would duplicate quite a much lines: Could you maybe investigate 
>>> if just executing build.sh in this script here would be a possible 
>>> option, to avoid duplication?
>> 
>> Yes. This is what should be done.
> 
> I’d prefer to merge the build scripts for iOS/tvOS and macOS in the VLCKit repo instead. You’ll find a first step in that direction on that repo later tonight.
> 
> Best regards,
> 
> Felix

Hi Felix,

Merging build scripts is a good idea. But then the result should be stored in vlc.git, as this is the only repo used by all variants (VLC.app, VLCKit, MobileVLCKit).

So I would use the existing build.sh in vlc.git as basis, and adapt this one as needed for VLCKit / MobileVLCKit.

BR. David


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