[vlc-devel] [PATCH 1/5] core: move input.c to input_internal.c
Thomas Guillem
thomas at gllm.fr
Wed Jul 11 17:15:27 CEST 2018
On Wed, Jul 11, 2018, at 09:05, Thomas Guillem wrote:
> I prefer the following renaming
>
> input_thread_t => vlc_input_t
> input_manager => vlc_player_t
OK: vlc_controller_t, then ?
This patch is not needed then.
>
> On question, should internal symbols used across several objects have
> the vlc_ prefix ?
>
> On Tue, Jul 10, 2018, at 18:53, Denis Charmet wrote:
> > Hi,
> >
> > On 2018-07-10 18:24, Rémi Denis-Courmont wrote:
> > > Le tiistaina 10. heinäkuuta 2018, 16.43.05 EEST Thomas Guillem a écrit
> > > :
> > >> Leave input.c for the future "input manager", that will be called
> > >> vlc_input_t.
> >
> > > Jokes aside, I don't think the input thread parent can be described as
> > > an
> > > input, really. In LibVLC side, the corresponding object type is called
> > > media
> > > player, not input - and it manages both inputs and outputs.
> > >
> > > So while I agree that manager is not a very inspired word for a name,
> > > I would
> > > argue that input is even less inspired. The best I can come up with is
> > > vlc_player_t, vlc_media_player_t or vlc_media_handler_t but there are
> > > probably
> > > better options.
> > >
> >
> > vlc_playback_manager_t, vlc_playback_controller_t...
> >
> > I agree that we have way too many input_foo_t structures and it's very
> > difficult to understand what's an input_thread_t, input_item_t without
> > even counting the priv versions.
> >
> > If the goal of this new module is to add sources, play/control them and
> > centralize the events then it's a player in itself. As long as it
> > doesn't collide with the libvlc apis.
> >
> > TBH, I don't really have strong opinion on names and will agree with
> > anything close enough but it would gain me time not to have yet another
> > input_whatever to recheck each time which does what. :)
> >
> > Regards,
> > --
> > Denis Charmet - TypX
> > Le mauvais esprit est un art de vivre
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