[vlc-devel] [PATCH] direct3d11: fix cropped SPU rendering

Pierre Lamot pierre at videolabs.io
Fri Mar 23 09:26:41 CET 2018


  fix: #20109
---
 modules/video_output/win32/direct3d11.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/modules/video_output/win32/direct3d11.c b/modules/video_output/win32/direct3d11.c
index ec6fee3c2a..c4f8cc16a2 100644
--- a/modules/video_output/win32/direct3d11.c
+++ b/modules/video_output/win32/direct3d11.c
@@ -3110,9 +3110,9 @@ static int Direct3D11MapSubpicture(vout_display_t *vd, int *subpicture_region_co
             d3dquad->i_height   = r->fmt.i_height;
             RECT output;
             output.left   = r->fmt.i_x_offset;
-            output.right  = r->fmt.i_x_offset + r->fmt.i_width;
+            output.right  = r->fmt.i_x_offset + r->fmt.i_visible_width;
             output.top    = r->fmt.i_y_offset;
-            output.bottom = r->fmt.i_y_offset + r->fmt.i_height;
+            output.bottom = r->fmt.i_y_offset + r->fmt.i_visible_height;
 
             err = SetupQuad( vd, &r->fmt, d3dquad, &output,
                              sys->d3dregion_format, sys->pSPUPixelShader,
-- 
2.14.1



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