[vlc-devel] [PATCH] splitter: use a different thread for each display
Steve Lhomme
robux4 at ycbcr.xyz
Wed Dec 11 14:54:09 CET 2019
On 2019-12-10 20:56, Rémi Denis-Courmont wrote:
> Le tiistaina 10. joulukuuta 2019, 20.37.44 EET Alexandre Janniaux a écrit :
>> Display modules are currently expected to return from display callback
>
> No they are not. That would never work if the video frame rate is higher than
> the monitor's. Display callback is intended to be called near the display
> time. Nothing requires to wait in it.
In fact it's the other way around. The Prepare should have finished
preparing everything to display the given picture. The Display should
just do a buffer swap and return (assuming this swap actually displayed
the picture). The core watches the time to do a Prepare and wait to call
Display at the time the picture should be displayed.
For this reason and the fact that D3D11 is asynchronous I have to wait
in the Prepare until the commands I issued are actually handled, so the
core can get a real estimation of how much time it took. (and later
estimate when a new picture will likely won't have time to be displayed
or not)
More information about the vlc-devel
mailing list