[vlc-devel] [Asso] VLC video surface workshop

Steve Lhomme robux4 at ycbcr.xyz
Tue Feb 5 11:26:51 CET 2019


For Niklas, this is the Ibis Paris Père-Lachaise.

On 05/02/2019 11:04, Rémi Denis-Courmont wrote:
> I took the same hotel as last time, as it's really close to the venue.
>
> Le 5 février 2019 10:01:55 GMT+02:00, Steve Lhomme <robux4 at ycbcr.xyz> 
> a écrit :
>
>     Are we set on the 23rd and 24th of February ? So I can book my train.
>     Also should we group hotels ?
>
>     As for the topics. There are 2 main topics: surface/offscreen rendering
>     (including 10 bits, HDR or stereo support) and the push model refinements.
>
>     Some Vulkan knowledge could be good for the first topic, at least
>     regarding non 8-bit/SDR rendering.
>
>     Some libplacebo knowledge would be good too for the push model to know
>     how much hardware acceleration it can receive and how to play well will
>     decoders on various platforms (D3D11 decoding to OpenGL rendering using
>     interop2 is possible ? And with Vulkan ?). And if not we can discuss how
>     to get there.
>
>     So IMO Niklas you should come.
>
>     A MacOS person who knows Metal(2) would be nice... I'd do it if I could
>     compile for MacOS and run it on my phone.
>
>     On 03/02/2019 23:16, Niklas Haas wrote:
>
>         I should be able to attend. I can explain vulkan, as well as
>         anything related to the libplacebo vout. (Either in person or
>         via IRC, at your preference) On Fri, 1 Feb 2019 17:22:51
>         +0100, luca barbato <luca.barbato at gmail.com> wrote:
>
>             I can join and bring fruity toys. Anybody willing to
>             explain me vulkan as well? lu On Fri, Feb 1, 2019 at 4:59
>             PM Rémi Denis-Courmont <remi at remlab.net> wrote:
>
>                 Hi, Based on current poll, the earliest date would be
>                 3 weeks from now. But I think we could use at least
>                 one macOS desktop user... Le 28 janvier 2019 13:51:50
>                 GMT+02:00, "Rémi Denis-Courmont" <remi at remlab.net> a
>                 écrit :
>
>                     Hi, There are a number of issues to sort out for
>                     4.0 related to window/surface management: GL/D3D
>                     indirect rendering, Wayland embedding with LibVLC,
>                     full-screen output selection, maybe X11 pixmaps,
>                     etc. and debugging. I don't think we can cover
>                     that too well at FOSDEM, so I'd like to propose a
>                     separate weekend seminar. And if we somehow run
>                     out of work, we can always switch back to
>                     push-buffers. I realize that it falls during the
>                     Winter vacation season so scheduling might be
>                     challenging though. I can set up a framadate if
>                     there are no objections from the guy wearing the $
>                     sign around his neck. 
>
>                 -- Envoyé de mon appareil Android avec Courriel K-9
>                 Mail. Veuillez excuser ma brièveté.
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> -- 
> Envoyé de mon appareil Android avec Courriel K-9 Mail. Veuillez 
> excuser ma brièveté.
>
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