[vlc-devel] [PATCH 1/1] Support over-under 3D anaglyphs

Tom Murphy amindfv at gmail.com
Sun Jan 13 21:09:08 CET 2019


If anyone could take a look at this it'd be a big help for a movie
night I'm hosting next weekend :)

You can find an example file to try it with here:

http://distribution.bbb3d.renderfarming.net/video/mp4/bbb_sunflower_1080p_30fps_stereo_abl.mp4

(From the "Stereoscopic 3d" section here:
http://bbb3d.renderfarming.net/download.html)

Note, though, that unlike most videos which are half-OU, this is
full-OU so the image will be vertically stretched.

The way it works is pretty simple (and modeled after the side-by-side
version): it reads one line at a time from both the beginning and
midpoint of the file, merging them with the anaglyph calculation.
Because it's YUV420, we read and write 4 Y pixels for every 1 U or V
pixel. Because it's for half-OU, we produce a duplicate of each line
to preserve the aspect ratio (this is what the existing side-by-side
version does, only vertically).

Thanks,
Tom


On 1/12/19, Tom Murphy <amindfv at gmail.com> wrote:
> ---
>  modules/video_filter/anaglyph.c | 171
> +++++++++++++++++++++++++++++++++++++++-
>  1 file changed, 168 insertions(+), 3 deletions(-)
>
> diff --git a/modules/video_filter/anaglyph.c
> b/modules/video_filter/anaglyph.c
> index 2bfeafb54d..4ec38fc90a 100644
> --- a/modules/video_filter/anaglyph.c
> +++ b/modules/video_filter/anaglyph.c
> @@ -5,6 +5,7 @@
>   * $Id$
>   *
>   * Authors: Antoine Cellerier <dionoea .t videolan d at t org>
> + *          Tom Murphy <amindfv .t gmail d at t com>
>   *
>   * This program is free software; you can redistribute it and/or modify it
>   * under the terms of the GNU Lesser General Public License as published
> by
> @@ -34,10 +35,14 @@
>  static int Create(vlc_object_t *);
>  static void Destroy(vlc_object_t *);
>  static picture_t *Filter(filter_t *, picture_t *);
> +
>  static void combine_side_by_side_yuv420(picture_t *, picture_t *, int,
> int);
> +static void combine_over_under_yuv420(picture_t *, picture_t *, int, int);
>
>  #define SCHEME_TEXT N_("Color scheme")
>  #define SCHEME_LONGTEXT N_("Define the glasses' color scheme")
> +#define ORIENTATION_TEXT N_("Orientation")
> +#define ORIENTATION_LONGTEXT N_("Orientation of the video's two images")
>
>  #define FILTER_PREFIX "anaglyph-"
>
> @@ -52,6 +57,12 @@ enum scheme_e
>      magenta_cyan,
>  };
>
> +enum orientation_e
> +{
> +    side_by_side = 1,
> +    over_under,
> +};
> +
>  static const char *const ppsz_scheme_values[] = {
>      "red-green",
>      "red-blue",
> @@ -67,6 +78,15 @@ static const char *const ppsz_scheme_descriptions[] = {
>      "magenta (left)  cyan (right)",
>      };
>
> +static const char *const orientation_values[] = {
> +    "side-by-side",
> +    "over-under",
> +    };
> +static const char *const orientation_descriptions[] = {
> +    "side-by-side",
> +    "over-under",
> +    };
> +
>  vlc_module_begin()
>      set_description(N_("Convert 3D picture to anaglyph image video
> filter"));
>      set_shortname(N_("Anaglyph"))
> @@ -75,16 +95,20 @@ vlc_module_begin()
>      set_capability("video filter", 0)
>      add_string(FILTER_PREFIX "scheme", "red-cyan", SCHEME_TEXT,
> SCHEME_LONGTEXT, false)
>          change_string_list(ppsz_scheme_values, ppsz_scheme_descriptions)
> +    add_string(FILTER_PREFIX "orientation", "side-by-side",
> ORIENTATION_TEXT, ORIENTATION_LONGTEXT, false)
> +        change_string_list(orientation_values, orientation_descriptions)
>      set_callbacks(Create, Destroy)
>  vlc_module_end()
>
>  static const char *const ppsz_filter_options[] = {
> -    "scheme", NULL
> +    "scheme", "orientation", NULL
>  };
>
> +
>  typedef struct
>  {
>      int left, right;
> +    enum orientation_e orientation;
>  } filter_sys_t;
>
>
> @@ -105,6 +129,8 @@ static int Create(vlc_object_t *p_this)
>              return VLC_EGENERIC;
>      }
>
> +
> +
>      p_filter->p_sys = malloc(sizeof(filter_sys_t));
>      if (!p_filter->p_sys)
>          return VLC_ENOMEM;
> @@ -157,6 +183,20 @@ static int Create(vlc_object_t *p_this)
>              break;
>      }
>
> +    char *orientation_choice = var_CreateGetStringCommand(p_filter,
> +                                                          FILTER_PREFIX
> "orientation");
> +    p_sys->orientation = side_by_side;
> +    if (orientation_choice)
> +    {
> +        if (!strcmp(orientation_choice, "side-by-side"))
> +            p_sys->orientation = side_by_side;
> +        else if (!strcmp(orientation_choice, "over-under"))
> +            p_sys->orientation = over_under;
> +        else
> +            msg_Err(p_filter, "Unknown anaglyph orientation '%s'",
> orientation_choice);
> +    }
> +    free(orientation_choice);
> +
>      p_filter->pf_video_filter = Filter;
>      return VLC_SUCCESS;
>  }
> @@ -187,8 +227,22 @@ static picture_t *Filter(filter_t *p_filter, picture_t
> *p_pic)
>          case VLC_CODEC_I420:
>          case VLC_CODEC_J420:
>          case VLC_CODEC_YV12:
> -            combine_side_by_side_yuv420(p_pic, p_outpic,
> -                                        p_sys->left, p_sys->right);
> +            switch (p_sys->orientation)
> +            {
> +                case side_by_side:
> +                    combine_side_by_side_yuv420(p_pic, p_outpic,
> +                                                p_sys->left,
> p_sys->right);
> +                    break;
> +                case over_under:
> +                    combine_over_under_yuv420(p_pic, p_outpic,
> +                                                p_sys->left,
> p_sys->right);
> +                    break;
> +                default:
> +                    msg_Warn(p_filter, "Unsupported orientation (%4.4s)",
> +                             (char*)&(p_sys->orientation));
> +                    picture_Release(p_pic);
> +                    return NULL;
> +            }
>              break;
>
>          default:
> @@ -303,3 +357,114 @@ static void combine_side_by_side_yuv420(picture_t
> *p_inpic, picture_t *p_outpic,
>      }
>  }
>
> +
> +
> +
> +static void combine_over_under_yuv420(picture_t *p_inpic, picture_t
> *p_outpic,
> +                                        int left, int right)
> +{
> +    uint8_t *yino = p_inpic->p[Y_PLANE].p_pixels;
> +    uint8_t *uino = p_inpic->p[U_PLANE].p_pixels;
> +    uint8_t *vino = p_inpic->p[V_PLANE].p_pixels;
> +
> +    uint8_t *yout = p_outpic->p[Y_PLANE].p_pixels;
> +    uint8_t *uout = p_outpic->p[U_PLANE].p_pixels;
> +    uint8_t *vout = p_outpic->p[V_PLANE].p_pixels;
> +
> +    const int in_pitch = p_inpic->p[Y_PLANE].i_pitch;
> +
> +    const int y_visible_pitch = p_inpic->p[Y_PLANE].i_visible_pitch;
> +    const int y_visible_lines = p_inpic->p[Y_PLANE].i_visible_lines;
> +    const int uv_visible_pitch = p_inpic->p[U_PLANE].i_visible_pitch;
> +    const int uv_visible_lines = p_inpic->p[U_PLANE].i_visible_lines;
> +
> +    const int y_half_size = (y_visible_lines * y_visible_pitch) / 2;
> +    const int uv_half_size = (uv_visible_lines * uv_visible_pitch) / 2;
> +
> +    const uint8_t *yend = yino + y_half_size;
> +
> +    int rshift = !!((0xff0000&left) && (0xff0000&right));
> +    int gshift = !!((0x00ff00&left) && (0x00ff00&right));
> +    int bshift = !!((0x0000ff&left) && (0x0000ff&right));
> +
> +    while (yino < yend)
> +    {
> +        uint8_t *yinu = yino + y_half_size;
> +        uint8_t *uinu = uino + uv_half_size;
> +        uint8_t *vinu = vino + uv_half_size;
> +
> +        const uint8_t *yend = yino + in_pitch;
> +
> +        while (yino < yend)
> +        {
> +            int ro, go, bo, ru, gu, bu, r, g, b;
> +
> +            yuv_to_rgb(&ro, &go, &bo, *yino, *uino, *vino);
> +            yuv_to_rgb(&ru, &gu, &bu, *yinu, *uinu, *vinu);
> +
> +            r = ((!!(0xff0000&left))*ro +
> (!!(0xff0000&right))*ru)>>rshift;
> +            g = ((!!(0x00ff00&left))*go +
> (!!(0x00ff00&right))*gu)>>gshift;
> +            b = ((!!(0x0000ff&left))*bo +
> (!!(0x0000ff&right))*bu)>>bshift;
> +            rgb_to_yuv(yout, uout, vout, r, g, b);
> +            // Mirroring a second line below, to make up for the fact it's
> been compresed to half-height:
> +            yout[y_visible_pitch] = *yout;
> +
> +
> +            yuv_to_rgb(&ro, &go, &bo, *(yino+y_visible_pitch), *uino,
> *vino);
> +            yuv_to_rgb(&ru, &gu, &bu, *(yinu+y_visible_pitch), *uinu,
> *vinu);
> +
> +            r = ((!!(0xff0000&left))*ro +
> (!!(0xff0000&right))*ru)>>rshift;
> +            g = ((!!(0x00ff00&left))*go +
> (!!(0x00ff00&right))*gu)>>gshift;
> +            b = ((!!(0x0000ff&left))*bo +
> (!!(0x0000ff&right))*bu)>>bshift;
> +
> +            rgb_to_yuv(yout+(y_visible_pitch*2), uout, vout, r, g, b);
> +            yout[y_visible_pitch*3] = *(yout+(y_visible_pitch*2));
> +
> +            yino++;
> +            yinu++;
> +            yout++;
> +
> +
> +            yuv_to_rgb(&ro, &go, &bo, *yino, *uino, *vino);
> +            yuv_to_rgb(&ru, &gu, &bu, *yinu, *uinu, *vinu);
> +
> +            r = ((!!(0xff0000&left))*ro +
> (!!(0xff0000&right))*ru)>>rshift;
> +            g = ((!!(0x00ff00&left))*go +
> (!!(0x00ff00&right))*gu)>>gshift;
> +            b = ((!!(0x0000ff&left))*bo +
> (!!(0x0000ff&right))*bu)>>bshift;
> +            rgb_to_yuv(yout, uout, vout, r, g, b);
> +            yout[y_visible_pitch] = *yout;
> +
> +
> +            yuv_to_rgb(&ro, &go, &bo, *(yino+y_visible_pitch), *uino,
> *vino);
> +            yuv_to_rgb(&ru, &gu, &bu, *(yinu+y_visible_pitch), *uinu,
> *vinu);
> +
> +            r = ((!!(0xff0000&left))*ro +
> (!!(0xff0000&right))*ru)>>rshift;
> +            g = ((!!(0x00ff00&left))*go +
> (!!(0x00ff00&right))*gu)>>gshift;
> +            b = ((!!(0x0000ff&left))*bo +
> (!!(0x0000ff&right))*bu)>>bshift;
> +            rgb_to_yuv(yout+(y_visible_pitch*2), uout+uv_visible_pitch,
> vout+uv_visible_pitch, r, g, b);
> +            yout[y_visible_pitch*3] = *(yout+(y_visible_pitch*2));
> +
> +            yino++;
> +            yinu++;
> +            yout++;
> +
> +            // There are 1/4 as many U & Y pixels so we write them 1/4 as
> often:
> +            uino++;
> +            uinu++;
> +            uout++;
> +            vino++;
> +            vinu++;
> +            vout++;
> +        }
> +
> +        // We skip these ins because we looked a row below for the Ys
> already:
> +        yino += in_pitch;
> +        yinu += in_pitch;
> +
> +        yout += y_visible_pitch * 3;
> +
> +        uout += uv_visible_pitch;
> +        vout += uv_visible_pitch;
> +    }
> +}
> +
> --
> 2.11.0
>
>


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