[vlc-devel] [PATCH 04/18] doc: add clock documentation
thomas at gllm.fr
Thu Mar 7 15:25:26 CET 2019
From: Jean-Baptiste Kempf <jb at videolan.org>
Signed-off-by: Thomas Guillem <thomas at gllm.fr>
doc/clock.md | 109 +++++++++++++++++++++++++++++++++++++++++++++++++++
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+# Clock Architecture
+This document presents the new clock archictecture for **VLC**, starting from
+The clock is the element that manages the synchronisation of all [ES][ES],
+notably audio and video (+subtitles) synchronization.
+While it can seem simple, at first glance, this part is not trivial, because
+one must take care of numerous clocks in parallel, and they can be out-of-sync:
+for example, your audio clock and your system clock are not necessary in-sync.
+This is the same issue between your streamer's clock and your player's clock.
+And most clocks drift.
+[PCR]: #f "Program Clock Reference"
+[PTS]: #f "Presentation TimeStamp"
+[DTS]: #f "Decoding TimeStamp"
+[ES]: #f "Elementary streams, aka Tracks"
+### Old clock system
+The old clock from VLC was mainly an "*input clock*", based on the [input
+PCR][PCR] (from the file), inherited from the time where VLC was mostly a
+**MPEG-2/TS** player on the network. This is the correct clock for streaming,
+and notably when your input format carries a [PCR] or something similar.
+This old clock is quite nice, but has quite a few shortcomings, notably it
+requires resampling of your audio output, even for local files or simple audio
+It also rebases all the timings on the main input [PCR], and it loses all the
+original [PTS] (because it was adding the current computer date). This is
+notably an issue for transcoding (where it loses the original timestamps), for
+pausing (we need to keep rewriting the timestamps) and for frame-accuracy
+(because you know accurately only the input timings).
+It also depends too much on having a valid input, which are very rare,
+unfortunately. And it does not work well with very large delays.
+Finally, the UI seekbar advances only when the [PCR] is updated, which makes
+big jumps in the seekbar, and is not smooth for the end-user. This notably
+happens with large-audio samples and is related to the file format.
+## New clock system
+The idea of the new clock system is to have multiple pluggable clocks, one of
+which being the master clock, that could be selected depending on the
+For example, you could have an **audio master clock** *(local files)*, an
+**input PCR master clock** *(streaming)*, a **video master clock** *(V-Sync)*
+or a future **external clock** *(SDI, netsync...)*. In the *audio master
+clock* mode, VLC would not resample the audio anymore.
+As previously, there is one clock per input-program. This **main clock** is
+therefore mostly at the es_out level and manages mostly the [PTS] of all the
+### Different clocks: main, slave and master
+Every output *(audio, video, stream)* has a clock, managed in the core. One of
+those clock is master, the other are slaves.
+The main clock is the part managing the selection of the clocks and it will
+derivate the main timings from the system clock *(the monotonic clock)* and
+will provide those timings to the rest of VLC, including outputs, modules and
+It is currently an affine function based on the system clock, where the affine
+coefficients are the moving average of the coefficient computed from the master
+clock (In the future, it could be a different function).
+The main clock holds a reference to all the output clocks, whether they are the
+master or one of the slaves. Please refer to the ***src/clock/clock.c*** for
+details about those structures
+The master clock de facto defines the slope of the affine function.
+The main clock will rebase the timestamps according to the master clock. The
+slaves ask the main clock, what is the system time corresponding to their
+If you want to see it differently, the master clock is a setter and the slave
+clocks are the getters.
+### Core outputs
+The audio will be the master clock, in the nominal case.
+One important feature is the delaying/hastening of [elementary streams][ES]
+with regards to other ES, also known as "Track Synchronization".
+It's very hard to hasten ES, because most hardware decoders will not like that,
+and because often your decoder is already fully loaded (taking a lot of CPU).
+Instead, we delay all the other [ES] that are not in advance, by (sort of)
+**pausing** them. That means not displaying any new image for video outputs, or
+playing silence for audio outputs.
+However, if we are in the case where the master output is the one that is in
+advance, pausing this output will break the main clock, and it will
+The main clock needs therefore to be reset when you find the synchro again, aka
+when the output is "un-paused".
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