[vlc-devel] [PATCH 0/8 v5] libvlc rendering to Direct3D surfaces
Steve Lhomme
robux4 at ycbcr.xyz
Thu May 9 16:27:59 CEST 2019
Changes since v4:
* the patchset now includes changes to D3D9 and D3D11 modules, before my work
branch was too messy. Now the internal match the API
* The callback variables directly point to the libvlc prototypes, similar to
what is done with OpenGL callbacks.
* There's an API test code for D3D11 and D3D9 in doc/
* I left the surface resizing API for now as it needs work to handle multiple
output at the same time, and also work with OpenGL
Steve Lhomme (8):
libvlc: add rendering callbacks for D3D11 and D3D9
direct3d11: use the libvlc rendering callbacks for the rendering
direct3d9: use the libvlc rendering callbacks for the rendering
vout: direct3d: remove the header to share common callbacks for
rendering
doc: add a sample app to demo D3D11 callbacks
doc: add a sample app to demo D3D9 callbacks
libvlc: add support for HDR10 metadata during the rendering start
libvlc: use a callback to select the plane to render to
doc/libvlc/d3d11_player.cpp | 482 ++++++++++++++++++++++++
doc/libvlc/d3d9_player.c | 380 +++++++++++++++++++
include/vlc/libvlc_media_player.h | 220 +++++++++++
lib/libvlc.sym | 1 +
lib/media_player.c | 64 ++++
modules/video_output/win32/d3d11_quad.c | 9 +-
modules/video_output/win32/d3d11_quad.h | 4 +-
modules/video_output/win32/d3d_render.h | 59 ---
modules/video_output/win32/direct3d11.c | 132 ++++---
modules/video_output/win32/direct3d9.c | 43 ++-
10 files changed, 1271 insertions(+), 123 deletions(-)
create mode 100644 doc/libvlc/d3d11_player.cpp
create mode 100644 doc/libvlc/d3d9_player.c
delete mode 100644 modules/video_output/win32/d3d_render.h
--
2.17.1
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