[vlc-devel] [PATCH 0/8 v6] libvlc rendering to Direct3D surfaces
Steve Lhomme
robux4 at ycbcr.xyz
Fri May 10 11:59:06 CEST 2019
Probably last call before I push. So if you have any comment you should
make them now.
It's equivalent to the OpenGL API. The sizing is a different issue that
can be addressed afterwards.
On 2019-05-10 11:31, Steve Lhomme wrote:
> Changes since v4:
> * allow the setup callback to return a different opaque pointer
> * fix the libvlc API documentation
> * allow the plane selection callback to be NULL
>
> Steve Lhomme (8):
> libvlc: add rendering callbacks for D3D11 and D3D9
> direct3d11: use the libvlc rendering callbacks for the rendering
> direct3d9: use the libvlc rendering callbacks for the rendering
> vout: direct3d: remove the header to share common callbacks for
> rendering
> doc: add a sample app to demo D3D11 callbacks
> doc: add a sample app to demo D3D9 callbacks
> libvlc: add support for HDR10 metadata during the rendering start
> libvlc: use a callback to select the plane to render to
>
> doc/libvlc/d3d11_player.cpp | 482 ++++++++++++++++++++++++
> doc/libvlc/d3d9_player.c | 380 +++++++++++++++++++
> include/vlc/libvlc_media_player.h | 235 ++++++++++++
> lib/libvlc.sym | 1 +
> lib/media_player.c | 64 ++++
> modules/video_output/win32/d3d11_quad.c | 9 +-
> modules/video_output/win32/d3d11_quad.h | 4 +-
> modules/video_output/win32/d3d_render.h | 59 ---
> modules/video_output/win32/direct3d11.c | 130 ++++---
> modules/video_output/win32/direct3d9.c | 43 ++-
> 10 files changed, 1285 insertions(+), 122 deletions(-)
> create mode 100644 doc/libvlc/d3d11_player.cpp
> create mode 100644 doc/libvlc/d3d9_player.c
> delete mode 100644 modules/video_output/win32/d3d_render.h
>
> --
> 2.17.1
>
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