[vlc-devel] [PATCH 14/18] player: use input control directly for viewpoints

Thomas Guillem thomas at gllm.fr
Fri May 10 16:03:18 CEST 2019


---
 src/input/player.c | 11 +++++++++--
 1 file changed, 9 insertions(+), 2 deletions(-)

diff --git a/src/input/player.c b/src/input/player.c
index ae5876955d..b02f9ef717 100644
--- a/src/input/player.c
+++ b/src/input/player.c
@@ -2700,8 +2700,15 @@ vlc_player_UpdateViewpoint(vlc_player_t *player,
 {
     struct vlc_player_input *input = vlc_player_get_input_locked(player);
     if (input)
-        input_UpdateViewpoint(input->thread, viewpoint,
-                              whence == VLC_PLAYER_WHENCE_ABSOLUTE);
+    {
+        input_control_param_t param = { .viewpoint = *viewpoint };
+        if (whence == VLC_PLAYER_WHENCE_ABSOLUTE)
+            input_ControlPush(input->thread, INPUT_CONTROL_SET_VIEWPOINT,
+                              &param);
+        else
+            input_ControlPush(input->thread, INPUT_CONTROL_UPDATE_VIEWPOINT,
+                              &param);
+    }
 }
 
 bool
-- 
2.20.1



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