[vlc-devel] [PATCH] contrib: fxc2 only check compiler when building for windows

Steve Lhomme robux4 at ycbcr.xyz
Thu May 16 10:06:14 CEST 2019


On 2019-05-16 10:03, pierre at videolabs.io wrote:
> On 2019-05-16 09:55, Steve Lhomme wrote:
>> It seems FXC2_CXX is not defined when not compiling for Windows.
> 
> yes, but it assert anyway :
> 
> $(error No x86 (cross) compiler found for fxc2)

Then you can put your "ifdef HAVE_WIN32" around that line

> 
>>
>> On 2019-05-16 9:40, Pierre Lamot wrote:
>>> ---
>>>   contrib/src/fxc2/rules.mak | 3 ++-
>>>   1 file changed, 2 insertions(+), 1 deletion(-)
>>>
>>> diff --git a/contrib/src/fxc2/rules.mak b/contrib/src/fxc2/rules.mak
>>> index e1eff83cdf..18c0d0128a 100644
>>> --- a/contrib/src/fxc2/rules.mak
>>> +++ b/contrib/src/fxc2/rules.mak
>>> @@ -22,6 +22,7 @@ fxc2: fxc2-$(FXC2_VERSION).tar.xz .sum-fxc2
>>>       $(APPLY) 
>>> $(SRC)/fxc2/0004-Revert-Fix-narrowing-conversion-from-int-to-BYTE.patch
>>>       $(MOVE)
>>>   +ifdef HAVE_WIN32
>>>   ifeq ($(ARCH),x86_64)
>>>   FXC2_CXX=$(CXX)
>>>   FXC2_DLL=dll/d3dcompiler_47.dll
>>> @@ -37,7 +38,7 @@ FXC2_DLL=dll/d3dcompiler_47_32.dll
>>>   else
>>>   $(error No x86 (cross) compiler found for fxc2)
>>>   endif
>>> -
>>> +endif
>>>     .fxc2: fxc2 crossfile.meson
>>>       cd $< && $(FXC2_CXX) -static fxc2.cpp -o fxc2.exe
>>> -- 2.17.1
>>>
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