[vlc-devel] [PATCH 01/15] Enable selection of secondary SPU ES in the core
Thomas Guillem
thomas at gllm.fr
Fri May 17 13:41:25 CEST 2019
On Fri, May 17, 2019, at 13:01, Roland Bewick wrote:
>
> On 17/05/2019 3:16 PM, Thomas Guillem wrote:
> >
> > On Thu, May 16, 2019, at 15:40, Roland Bewick wrote:
> >> Hi,
> >>
> >> I've chosen the following implementation for vlc_player_SelectTrackList:
> >> 1. Deselect all selected tracks not matching the provided list.
> >> 2. Sequentially select the tracks that aren't already selected.
> >>
> >> When a track is selected in the QT GUI, I check the category of the track.
> >> - If Not SPU_ES, use vlc_player_SelectTrack as usual.
> >> - If SPU_ES:
> >> 1. find which tracks are already selected by looping through all
> >> tracks of the same category
> >> 2. If more than one track is already selected, do not proceed with
> >> the selection
> >> 3. Call vlc_player_SelectTrackList using the ids of the new track
> >> and the already selected tracks
> >>
> >> To ensure that multiple tracks get selected in the core (es_out.c) I've
> >> added a new parameter to EsOutSelect.
> > Fine wih me, that is what I had in mind.
> >
> > For es_out implementation, I prefer to send directly the list of ES via a new control. This allow to select multiples tracks atomically (only one lock held).
>
> Great, I can do that.
>
> I'll create a new list in vlc_player_SelectTrackList containing only the
> list of ids of ES that aren't selected yet, so that vlc_es_id_Hold isn't
> called unnecessarily on any already selected ES.
I think it's completely ok to call Hold one extra time. The more important is that release is called accordingly.
>
> Since multiple ES Ids are getting sent it also might be better to add an
> EsOutSelectList method rather than overloading the existing EsOutSelect
> (partial and automatic selection modes don't apply).
I agree
>
> I think I should be able to find my way from here and submit a new patch
> set.
>
> Thanks Thomas,
No, Thanks to you for doing this work ;)
We don't have that many external devolopers that want to touch this part of the code.
>
> Roland
>
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