[vlc-devel] [PATCH 01/11] decoder: use an object to create the decoder device

Rémi Denis-Courmont remi at remlab.net
Tue Nov 12 16:10:35 CET 2019


Le tiistaina 12. marraskuuta 2019, 8.50.21 EET Steve Lhomme a écrit :
> On 2019-11-09 2:17, Rémi Denis-Courmont wrote:
> > Le vendredi 8 novembre 2019, 16:12:42 EET Steve Lhomme a écrit :
> >> On 2019-11-08 14:54, Rémi Denis-Courmont wrote:
> >>> This works to create a device out of nothing, but presumably the goal is
> >>> to create a device out of an encoder, not nothing. So this does in fact
> >>> not work.
> >> 
> >> No, the goal is to create an encoder out of a hardware device when
> >> possible (unfortunately named "decoder device") and fall back to
> >> software if it doesn't work.
> >> 
> >  From an architectural point of view, both options are possible, and I
> >  don't
> > 
> > personally mind either way. But people use the (sout-transcode-)venc
> > option, and it will get nasty if we need two agreeing options to select
> > the encoder.
> This doesn't change anything for the encoder. What it will change is
> that the user can use --dec-dev and the encoder might use it if it can
> (for example the QSV with D3D11 I did).

That's self-contradictory. If it changes nothing, then there's no interaction 
with dev-dec. And that's exactly the problem: now the user needs to set not 
one (venc) but two parameters to select the encoder. Currently, you can select 
QSV with just venc.

-- 
Rémi Denis-Courmont
http://www.remlab.net/





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