[vlc-devel] [PATCH] Send fullscreen video to specific monitor
Gabriel Luci
github at luci.ca
Mon Oct 7 15:11:13 CEST 2019
That is good to know! (that macOS doesn't use the Qt interface)
On Mon, Oct 7, 2019 at 8:57 AM Marvin Scholz <epirat07 at gmail.com> wrote:
>
>
> On 7 Oct 2019, at 14:42, Gabriel Luci wrote:
>
> > The Qt option is handled by Qt, yes, but it only works when the video is
> > embedded in the interface, which means you can't keep the controls on the
> > primary monitor. (I assume that's because a non-embedded video window
> isn't
> > handled by Qt anymore)
> >
> > I was chatting with Alexandre off-list about this and came to a similar
> > conclusion. So I agree this patch can be discarded as I wrote it, and I
> can
> > resubmit with a different approach.
> >
> > First, in modules/video_output/win32/window.c, I can use the id parameter
> > to determine the name of the monitor. I guess that's why the parameter is
> > there?
> >
> > Then another patch would create a new setting with the monitor name and
> > pass it into that id parameter from further up the call stack. I think we
> > could go further up the call stack than vout_window_SetFullScreen().
> When I
> > look at the call stack, I see this:
> >
> > libwin32_window_plugin.dll!SetFullscreen(vout_window_t * wnd, const
> > char * id) (c:\vlc\vlc\modules\video_output\win32\window.c:189)
> > libvlccore.dll!vout_window_SetFullScreen(const char * id,
> vout_window_t
> > * window) (c:\vlc\vlc\include\vlc_vout_window.h:479)
> > libvlccore.dll!vout_ChangeFullscreen(vout_thread_t * vout, const
> char *
> > id) (c:\vlc\vlc\src\video_output\video_output.c:390)
> > libvlccore.dll!FullscreenCallback(vlc_object_t * p_this, const char *
> > psz_cmd, vlc_value_t oldval, vlc_value_t newval, void * p_data)
> > (c:\vlc\vlc\src\video_output\vout_intf.c:569)
> > libvlccore.dll!TriggerCallback(vlc_object_t * obj, variable_t * var,
> > const char * name, vlc_value_t prev)
> (c:\vlc\vlc\src\misc\variables.c:252)
> > libvlccore.dll!var_SetChecked(vlc_object_t * p_this, const char *
> > psz_name, int expected_type, vlc_value_t val)
> > (c:\vlc\vlc\src\misc\variables.c:709)
> > libvlccore.dll!vlc_player_vout_SetVar(vlc_player_t * player, const
> char
> > * name, int type, vlc_value_t val) (c:\vlc\vlc\src\player\vout.c:161)
> > libvlccore.dll!vlc_player_vout_SetFullscreen(vlc_player_t * player,
> > _Bool enabled) (c:\vlc\vlc\src\player\vout.c:180)
> >
> > At vout_intf.c:569 (FullscreenCallback) is where it
> > calls vout_ChangeFullscreen(p_vout, NULL); where id is NULL. So that is
> > where I'm guessing it could be reading the setting and passing it as the
> id
> > instead of NULL.
> >
> > Qt has a way to get a list of display devices, and that's already how
> > "qt-fullscreen-screennumber" is populated in the preferences window, but
> we
> > can get the name instead of the number by using ->currentText().toUtf8()
> > instead of ->currentData().toInt().
> >
> > Then the only missing piece is to modify the implementations of the other
> > OS's to use the value in the id parameter. That's where I can't really
> > help. I might be able to help with Linux (I have a Ubuntu machine I can
> > test on) but I couldn't help with MacOS.
>
> macOS does not use the Qt UI, so theres no need to worry about that for
> now.
>
> >
> > Does all that sound reasonable?
> >
> > On Mon, Oct 7, 2019 at 3:20 AM Steve Lhomme <robux4 at ycbcr.xyz> wrote:
> >
> >> On 2019-10-03 21:03, Gabriel Luci wrote:
> >>> Can you point me to that proper API? I certainly don't mind using a
> >>> different method to do it if it makes more sense.
> >>
> >> I think Remi is talking about the vout_window_SetFullScreen() which can
> >> tell which output-identifier should be used. In other words that would
> >> be the name of the monitor.
> >>
> >> Right now we always pass NULL all the time, via
> >> vout_window_SetFullScreen(). That's probably where the
> >> "qt-fullscreen-screennumber" should be passed, although the name
> >> suggests it's Qt specific. It seems that the "screen id" would rather be
> >> OS/window manager specific than relying on Qt. It seems the Qt option is
> >> already handled fully by Qt, setting in the fullscreen window in the
> >> right window. But it may be broken in the current UI.
> >>
> >>> But the reason I went this route is because the SetFullscreen function
> >>> in /modules/video_output/win32/window.c already uses an OS-specific way
> >>> to select which monitor to put the video output window on
> >>> (MonitorFromWindow). So I assume that code must change if it's going to
> >>> put the window on a different monitor. It just needs to be told which
> >>> monitor somehow - I just don't know what that "somehow" would be
> besides
> >>> a new configuration setting.
> >>>
> >>>
> >>> On Thu, Oct 3, 2019 at 2:39 PM Rémi Denis-Courmont <remi at remlab.net
> >>> <mailto:remi at remlab.net>> wrote:
> >>>
> >>> Hello,
> >>>
> >>> There is already a proper API defined for this, so clearly adding
> an
> >>> plugin-
> >>> specific OS-specific setting on top is not the way to go.
> >>>
> >>> --
> >>> 雷米‧德尼-库尔蒙
> >>> http://www.remlab.net/
> >>>
> >>>
> >>>
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