[vlc-devel] [PATCH] vaapi: add typedefs for OES_EGL_image extension
Alexandre Janniaux
ajanni at videolabs.io
Mon Oct 21 23:40:46 CEST 2019
Hi,
Thank you, it's indeed the most sustainable way to achieve this.
Regards,
--
Alexandre Janniaux
Videolabs
On Mon, Oct 21, 2019 at 02:52:43PM +0200, Thomas Guillem wrote:
> Indeed, it should be done only if GL_OES_EGL_image is not defined.
>
> cf. gl headers on my distrib:
>
> #ifndef GL_OES_EGL_image
> #define GL_OES_EGL_image 1
> #ifdef GL_GLEXT_PROTOTYPES
> GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
> GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
> #endif
> typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
> typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
> #endif
>
> On Mon, Oct 21, 2019, at 13:52, Rémi Denis-Courmont wrote:
> > This will make compilation fail on older or other EGL dev headers.
> >
> > Le 19 octobre 2019 15:57:07 GMT+03:00, Alexandre Janniaux <ajanni at videolabs.io> a écrit :
> >> OES_EGL_image extension is an OpenGL ES extension and the typedef might
> >> not be available on EGL or OpenGL extension headers.
> >>
> >> As of October 19 2019, it makes compilation fail on my ArchLinux
> >> because they are not defined anymore in the headers included. modules/video_output/opengl/converter_vaapi.c | 6 ++++++
> >> 1 file changed, 6 insertions(+)
> >>
> >> diff --git a/modules/video_output/opengl/converter_vaapi.c b/modules/video_output/opengl/converter_vaapi.c
> >> index 36e3e974ec..1246b3bdb4 100644
> >> --- a/modules/video_output/opengl/converter_vaapi.c
> >> +++ b/modules/video_output/opengl/converter_vaapi.c
> >> @@ -35,6 +35,12 @@
> >> #include "converter.h"
> >> #include "../../hw/vaapi/vlc_vaapi.h"
> >>
> >> +/* From https://www.khronos.org/registry/OpenGL/extensions/OES/OES_EGL_image.txt
> >> + * The extension is an OpenGL ES extension but can (and usually is) available on
> >> + * OpenGL implementations. */
> >> +typedef void *GLeglImageOES;
> >> +typedef void (*PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)(GLenum target, GLeglImageOES image);
> >> +
> >> struct priv
> >> {
> >> VADisplay vadpy;
> >> --
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> > --
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