[vlc-devel] [PATCH] opengl: prevent opengl calls from different threads

Steve Lhomme robux4 at ycbcr.xyz
Thu Sep 26 09:41:57 CEST 2019


On 2019-09-25 16:36, Alexandre Janniaux wrote:
> Most display controls, especially sizing ones, have been made synchronous,
> while an OpenGL context should be used in only one thread at a time and
> should not interfere with the context of the control calling thread.
> It is especially harmful when the calling context is using OpenGL, like
> in interfaces.
> ---
>   modules/video_output/opengl/display.c | 30 ++++++++++++++-------------
>   1 file changed, 16 insertions(+), 14 deletions(-)
> 
> diff --git a/modules/video_output/opengl/display.c b/modules/video_output/opengl/display.c
> index 456304ebdfb..cc9989ec056 100644
> --- a/modules/video_output/opengl/display.c
> +++ b/modules/video_output/opengl/display.c
> @@ -73,6 +73,8 @@ struct vout_display_sys_t
>       vout_display_opengl_t *vgl;
>       vlc_gl_t *gl;
>       picture_pool_t *pool;
> +    vout_display_place_t place;
> +    bool place_changed;
>   };
>   
>   /* Display callbacks */
> @@ -93,6 +95,7 @@ static int Open(vout_display_t *vd, const vout_display_cfg_t *cfg,
>   
>       sys->gl = NULL;
>       sys->pool = NULL;
> +    sys->place_changed = false;
>   
>       vout_window_t *surface = cfg->window;
>       char *gl_name = var_InheritString(surface, MODULE_VARNAME);
> @@ -208,6 +211,15 @@ static void PictureDisplay (vout_display_t *vd, picture_t *pic)
>   
>       if (vlc_gl_MakeCurrent (sys->gl) == VLC_SUCCESS)
>       {
> +        if (sys->place_changed)
> +        {
> +            float window_ar = (float)sys->place.width / sys->place.height;
> +            vout_display_opengl_SetWindowAspectRatio(sys->vgl, window_ar);
> +            vout_display_opengl_Viewport(sys->vgl, sys->place.x, sys->place.y,
> +                                         sys->place.width, sys->place.height);
> +            sys->place_changed = false;
> +        }
> +
>           vout_display_opengl_Display (sys->vgl, &vd->source);
>           vlc_gl_ReleaseCurrent (sys->gl);
>       }
> @@ -230,7 +242,6 @@ static int Control (vout_display_t *vd, int query, va_list ap)
>         {
>           vout_display_cfg_t c = *va_arg (ap, const vout_display_cfg_t *);
>           const video_format_t *src = &vd->source;
> -        vout_display_place_t place;
>   
>           /* Reverse vertical alignment as the GL tex are Y inverted */
>           if (c.align.vertical == VLC_VIDEO_ALIGN_TOP)
> @@ -238,13 +249,9 @@ static int Control (vout_display_t *vd, int query, va_list ap)
>           else if (c.align.vertical == VLC_VIDEO_ALIGN_BOTTOM)
>               c.align.vertical = VLC_VIDEO_ALIGN_TOP;
>   
> -        vout_display_PlacePicture(&place, src, &c);
> +        vout_display_PlacePicture(&sys->place, src, &c);
> +        sys->place_changed = true;
>           vlc_gl_Resize (sys->gl, c.display.width, c.display.height);
> -        if (vlc_gl_MakeCurrent (sys->gl) != VLC_SUCCESS)
> -            return VLC_SUCCESS;
> -        vout_display_opengl_SetWindowAspectRatio(sys->vgl, (float)place.width / place.height);
> -        vout_display_opengl_Viewport(sys->vgl, place.x, place.y, place.width, place.height);
> -        vlc_gl_ReleaseCurrent (sys->gl);

Since it's not synchronous anymore, does it work when you're paused ? I 
don't expect PictureDisplay() to be called in that case.

>           return VLC_SUCCESS;
>         }
>   
> @@ -252,14 +259,9 @@ static int Control (vout_display_t *vd, int query, va_list ap)
>         case VOUT_DISPLAY_CHANGE_SOURCE_CROP:
>         {
>           const vout_display_cfg_t *cfg = va_arg (ap, const vout_display_cfg_t *);
> -        vout_display_place_t place;
>   
> -        vout_display_PlacePicture(&place, &vd->source, cfg);
> -        if (vlc_gl_MakeCurrent (sys->gl) != VLC_SUCCESS)
> -            return VLC_SUCCESS;
> -        vout_display_opengl_SetWindowAspectRatio(sys->vgl, (float)place.width / place.height);
> -        vout_display_opengl_Viewport(sys->vgl, place.x, place.y, place.width, place.height);
> -        vlc_gl_ReleaseCurrent (sys->gl);
> +        vout_display_PlacePicture(&sys->place, &vd->source, cfg);
> +        sys->place_changed = true;
>           return VLC_SUCCESS;
>         }
>         case VOUT_DISPLAY_CHANGE_VIEWPOINT:
> -- 
> 2.23.0
> 
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