[vlc-devel] [PATCH v3 16/22] opengl: apply viewport on filters
Romain Vimont
rom1v at videolabs.io
Mon Jul 6 12:47:09 CEST 2020
The requested viewport must be applied only on filters which draw
directly to the output (from the last non-blend filter to the end).
Co-authored-by: Alexandre Janniaux <ajanni at videolabs.io>
---
modules/video_output/opengl/filters.c | 29 +++++++++++++++++++++++
modules/video_output/opengl/filters.h | 7 ++++++
modules/video_output/opengl/vout_helper.c | 3 +--
3 files changed, 37 insertions(+), 2 deletions(-)
diff --git a/modules/video_output/opengl/filters.c b/modules/video_output/opengl/filters.c
index 4e5dd9a1ae..a8724e474b 100644
--- a/modules/video_output/opengl/filters.c
+++ b/modules/video_output/opengl/filters.c
@@ -43,6 +43,13 @@ struct vlc_gl_filters {
struct vlc_gl_interop *interop;
struct vlc_list list; /**< list of vlc_gl_filter.node */
+
+ struct vlc_gl_filters_viewport {
+ int x;
+ int y;
+ unsigned width;
+ unsigned height;
+ } viewport;
};
struct vlc_gl_filters *
@@ -57,6 +64,9 @@ vlc_gl_filters_New(struct vlc_gl_t *gl, const struct vlc_gl_api *api,
filters->api = api;
filters->interop = interop;
vlc_list_init(&filters->list);
+
+ memset(&filters->viewport, 0, sizeof(filters->viewport));
+
return filters;
}
@@ -301,6 +311,15 @@ vlc_gl_filters_Draw(struct vlc_gl_filters *filters)
vt->BindFramebuffer(GL_DRAW_FRAMEBUFFER, draw_fb);
+ if (vlc_list_is_last(&priv->node, &filters->list))
+ {
+ /* The output viewport must be applied on the last filter */
+ struct vlc_gl_filters_viewport *vp = &filters->viewport;
+ vt->Viewport(vp->x, vp->y, vp->width, vp->height);
+ }
+ else
+ vt->Viewport(0, 0, priv->size_out.width, priv->size_out.height);
+
struct vlc_gl_filter *filter = &priv->filter;
int ret = filter->ops->draw(filter);
if (ret != VLC_SUCCESS)
@@ -323,3 +342,13 @@ vlc_gl_filters_Draw(struct vlc_gl_filters *filters)
return VLC_SUCCESS;
}
+
+void
+vlc_gl_filters_SetViewport(struct vlc_gl_filters *filters, int x, int y,
+ unsigned width, unsigned height)
+{
+ filters->viewport.x = x;
+ filters->viewport.y = y;
+ filters->viewport.width = width;
+ filters->viewport.height = height;
+}
diff --git a/modules/video_output/opengl/filters.h b/modules/video_output/opengl/filters.h
index 26b89b407c..3541bf0076 100644
--- a/modules/video_output/opengl/filters.h
+++ b/modules/video_output/opengl/filters.h
@@ -86,4 +86,11 @@ vlc_gl_filters_UpdatePicture(struct vlc_gl_filters *filters,
int
vlc_gl_filters_Draw(struct vlc_gl_filters *filters);
+/**
+ * Set the viewport.
+ */
+void
+vlc_gl_filters_SetViewport(struct vlc_gl_filters *filters, int x, int y,
+ unsigned width, unsigned height);
+
#endif
diff --git a/modules/video_output/opengl/vout_helper.c b/modules/video_output/opengl/vout_helper.c
index 6c8cd9f910..6b41993bf9 100644
--- a/modules/video_output/opengl/vout_helper.c
+++ b/modules/video_output/opengl/vout_helper.c
@@ -300,8 +300,7 @@ void vout_display_opengl_SetWindowAspectRatio(vout_display_opengl_t *vgl,
void vout_display_opengl_Viewport(vout_display_opengl_t *vgl, int x, int y,
unsigned width, unsigned height)
{
- const opengl_vtable_t *vt = &vgl->api.vt;
- vt->Viewport(x, y, width, height);
+ vlc_gl_filters_SetViewport(vgl->filters, x, y, width, height);
}
int vout_display_opengl_Prepare(vout_display_opengl_t *vgl,
--
2.27.0
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