[vlc-devel] [PATCH 05/14] android: utils: load Surface JNI API
Alexandre Janniaux
ajanni at videolabs.io
Mon Jun 15 10:24:34 CEST 2020
Hi,
Indeed, but that's unfortunately a preexisting issues with
everything related to jfields.
This will be solved in latter patchset when removing the
dependency to AWindowHandler for JNI classes.
Regards,
--
Alexandre Janniaux
Videolabs
On Fri, Jun 12, 2020 at 03:23:14PM +0200, Romain Vimont wrote:
> On Fri, Jun 12, 2020 at 11:40:48AM +0200, Alexandre Janniaux wrote:
> > When creating a SurfaceTexture JNI object, we can, with recent API,
> > transform the SurfaceTexture into an ASurfaceTexture NDK object.
> > However, with previous Android version, the only way is to create the
> > Surface JNI object directly from the SurfaceTexture JNI object, and then
> > convert the Surface into a ANativeWindow NDK object for the producer
> > side.
> >
> > This patch loads the class and the constructor taking a reference to
> > SurfaceTexture.
> > ---
> > modules/video_output/android/utils.c | 25 +++++++++++++++++++++++++
> > 1 file changed, 25 insertions(+)
> >
> > diff --git a/modules/video_output/android/utils.c b/modules/video_output/android/utils.c
> > index 7818f1e5e7b..92ed9aca1d2 100644
> > --- a/modules/video_output/android/utils.c
> > +++ b/modules/video_output/android/utils.c
> > @@ -133,6 +133,10 @@ static struct
> > jmethodID init_iz;
> > jmethodID init_z;
> > } SurfaceTexture;
> > + struct {
> > + jclass clazz;
> > + jmethodID init_st;
> > + } Surface;
> > } jfields;
> >
> > #define JNI_CALL(what, obj, method, ...) \
> > @@ -630,6 +634,7 @@ LoadNativeWindowAPI(AWindowHandler *p_awh, JNIEnv *p_env)
> > LoadNativeSurfaceAPI(p_awh);
> > }
> > jfields.SurfaceTexture.clazz = NULL;
> > + jfields.Surface.clazz = NULL;
> >
> > jclass surfacetexture_class = (*p_env)->FindClass(p_env,
> > "android/graphics/SurfaceTexture");
> > @@ -656,11 +661,28 @@ LoadNativeWindowAPI(AWindowHandler *p_awh, JNIEnv *p_env)
> > !jfields.SurfaceTexture.init_z)
> > goto error;
> >
> > + jclass surface_class = (*p_env)->FindClass(p_env, "android/view/Surface");
> > + if (surface_class == NULL)
> > + goto error;
> > +
> > + jfields.Surface.clazz = (*p_env)->NewGlobalRef(p_env, surface_class);
> > + (*p_env)->DeleteLocalRef(p_env, surface_class);
> > + if (jfields.Surface.clazz == NULL)
> > + goto error;
> > +
> > + jfields.Surface.init_st = (*p_env)->GetMethodID(p_env,
> > + jfields.Surface.clazz, "<init>", "(Landroid/graphics/SurfaceTexture;)V");
> > + if (jfields.Surface.init_st == NULL)
> > + goto error;
> > +
> > return;
> >
> > error:
> > if (jfields.SurfaceTexture.clazz != NULL)
> > (*p_env)->DeleteGlobalRef(p_env, jfields.SurfaceTexture.clazz);
> > +
> > + if (jfields.Surface.clazz != NULL)
> > + (*p_env)->DeleteGlobalRef(p_env, jfields.SurfaceTexture.clazz);
> > }
> >
> > static void
> > @@ -871,6 +893,9 @@ AWindowHandler_destroy(AWindowHandler *p_awh)
> > if (jfields.SurfaceTexture.clazz)
> > (*p_env)->DeleteGlobalRef(p_env, jfields.SurfaceTexture.clazz);
> >
> > + if (jfields.Surface.clazz)
> > + (*p_env)->DeleteGlobalRef(p_env, jfields.Surface.clazz);
>
> It seems weird to delete a global variable on destroying a
> AWindowHandler instance.
>
> > +
> > JNI_ANWCALL(CallVoidMethod, unregisterNative);
> > AWindowHandler_releaseANativeWindowEnv(p_awh, p_env, AWindow_Video);
> > AWindowHandler_releaseANativeWindowEnv(p_awh, p_env, AWindow_Subtitles);
> > --
> > 2.27.0
> >
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