[vlc-devel] [PATCH 04/14] android: utils: load SurfaceTexture constructors
Thomas Guillem
thomas at gllm.fr
Mon Jun 15 13:16:52 CEST 2020
On Fri, Jun 12, 2020, at 11:40, Alexandre Janniaux wrote:
> init_z needs API 26 and is the most suitable since it allows creating
> SurfaceTexture in a detached state, while init_iz needs API 19 and
> cannot be created without an EGL context currently bounded.
>
> init_i is the most compatible version (API 11) but won't allow
> single-buffering.
> ---
> modules/video_output/android/utils.c | 65 ++++++++++++++++++----------
> 1 file changed, 42 insertions(+), 23 deletions(-)
>
> diff --git a/modules/video_output/android/utils.c
> b/modules/video_output/android/utils.c
> index e4d407f560f..7818f1e5e7b 100644
> --- a/modules/video_output/android/utils.c
> +++ b/modules/video_output/android/utils.c
> @@ -129,7 +129,9 @@ static struct
> } AWindow;
> struct {
> jclass clazz;
> - jmethodID constructor;
> + jmethodID init_i;
> + jmethodID init_iz;
> + jmethodID init_z;
> } SurfaceTexture;
> } jfields;
>
> @@ -558,7 +560,7 @@ static const struct vlc_asurfacetexture_operations
> JNISurfaceAPI =
>
>
> static int
> -LoadNDKSurfaceTextureAPI(AWindowHandler *p_awh, void *p_library,
> JNIEnv *p_env)
> +LoadNDKSurfaceTextureAPI(AWindowHandler *p_awh, void *p_library)
> {
> p_awh->ndk_ast_api.pf_astFromst =
> (ptr_ASurfaceTexture_fromSurfaceTexture)
> dlsym(p_library, "ASurfaceTexture_fromSurfaceTexture");
> @@ -592,25 +594,6 @@ LoadNDKSurfaceTextureAPI(AWindowHandler *p_awh,
> void *p_library, JNIEnv *p_env)
> dlsym(p_library, "ANativeWindow_toSurface");
> if (p_awh->ndk_ast_api.pf_anwToSurface == NULL) return
> VLC_EGENERIC;
>
> - jclass surfacetexture_class = (*p_env)->FindClass(p_env,
> - "android/graphics/SurfaceTexture");
> - if (!surfacetexture_class)
> - return VLC_EGENERIC;
> -
> - jfields.SurfaceTexture.clazz = (*p_env)->NewGlobalRef(p_env,
> - surfacetexture_class);
> - (*p_env)->DeleteLocalRef(p_env, surfacetexture_class);
> - if (!jfields.SurfaceTexture.clazz)
> - return VLC_EGENERIC;
> -
> - jfields.SurfaceTexture.constructor = (*p_env)->GetMethodID(p_env,
> - jfields.SurfaceTexture.clazz, "<init>", "(Z)V");
> - if (!jfields.SurfaceTexture.constructor)
> - {
> - (*p_env)->DeleteGlobalRef(p_env, jfields.SurfaceTexture.clazz);
> - return VLC_EGENERIC;
> - }
> -
> return VLC_SUCCESS;
> }
>
> @@ -638,7 +621,7 @@ LoadNativeWindowAPI(AWindowHandler *p_awh, JNIEnv
> *p_env)
> && p_awh->anw_api.winLock && p_awh->anw_api.unlockAndPost
> && p_awh->anw_api.setBuffersGeometry)
> {
> - p_awh->b_has_ndk_ast_api = !LoadNDKSurfaceTextureAPI(p_awh,
> p_library, p_env);
> + p_awh->b_has_ndk_ast_api = !LoadNDKSurfaceTextureAPI(p_awh,
> p_library);
> p_awh->p_anw_dl = p_library;
> }
> else
> @@ -646,6 +629,38 @@ LoadNativeWindowAPI(AWindowHandler *p_awh, JNIEnv
> *p_env)
> dlclose(p_library);
> LoadNativeSurfaceAPI(p_awh);
> }
> + jfields.SurfaceTexture.clazz = NULL;
> +
> + jclass surfacetexture_class = (*p_env)->FindClass(p_env,
> +
> "android/graphics/SurfaceTexture");
> + if (surfacetexture_class == NULL)
> + goto error;
> +
> + jfields.SurfaceTexture.clazz = (*p_env)->NewGlobalRef(p_env,
> +
> surfacetexture_class);
> + (*p_env)->DeleteLocalRef(p_env, surfacetexture_class);
> + if (jfields.SurfaceTexture.clazz == NULL)
> + goto error;
> +
> + jfields.SurfaceTexture.init_i = (*p_env)->GetMethodID(p_env,
> + jfields.SurfaceTexture.clazz, "<init>",
> "(I)V");
> + jfields.SurfaceTexture.init_iz = (*p_env)->GetMethodID(p_env,
> + jfields.SurfaceTexture.clazz, "<init>",
> "(IZ)V");
> + jfields.SurfaceTexture.init_z = (*p_env)->GetMethodID(p_env,
> + jfields.SurfaceTexture.clazz, "<init>",
> "(Z)V");
You need to check and clear the exception in case of error
cf. the GET_METHOD macro.
Otherwise, the app will abort on the next Java call.
> +
> + /* We cannot create any SurfaceTexture if we cannot load the
> SurfaceTexture
> + * methods. */
> + if (!jfields.SurfaceTexture.init_i &&
> + !jfields.SurfaceTexture.init_iz &&
> + !jfields.SurfaceTexture.init_z)
> + goto error;
> +
> + return;
> +
> +error:
> + if (jfields.SurfaceTexture.clazz != NULL)
> + (*p_env)->DeleteGlobalRef(p_env, jfields.SurfaceTexture.clazz);
> }
>
> static void
> @@ -878,8 +893,12 @@ AWindowHandler_getANativeWindowAPI(AWindowHandler *p_awh)
> static jobject InitNDKSurfaceTexture(AWindowHandler *p_awh, JNIEnv *p_env,
> enum AWindow_ID id)
> {
> + /* This API should be available if using NDK SurfaceTexture API */
> + if (!jfields.SurfaceTexture.init_z)
> + return NULL;
> +
> jobject surfacetexture = (*p_env)->NewObject(p_env,
> - jfields.SurfaceTexture.clazz, jfields.SurfaceTexture.constructor, false);
> + jfields.SurfaceTexture.clazz, jfields.SurfaceTexture.init_z, false);
>
> if (surfacetexture == NULL)
> goto error;
> --
> 2.27.0
>
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