[vlc-devel] [PATCH 1/4] decoder: remove unused variable
Thomas Guillem
thomas at gllm.fr
Wed Mar 18 15:10:16 CET 2020
---
src/input/decoder.c | 11 ++++++-----
1 file changed, 6 insertions(+), 5 deletions(-)
diff --git a/src/input/decoder.c b/src/input/decoder.c
index dd47c647c4..20df3f2230 100644
--- a/src/input/decoder.c
+++ b/src/input/decoder.c
@@ -226,8 +226,9 @@ static int LoadDecoder( decoder_t *p_dec, bool b_packetizer,
return 0;
}
-static int DecoderThread_Reload( struct decoder_owner *p_owner, bool b_packetizer,
- const es_format_t *restrict p_fmt, enum reload reload )
+static int DecoderThread_Reload( struct decoder_owner *p_owner,
+ const es_format_t *restrict p_fmt,
+ enum reload reload )
{
/* Copy p_fmt since it can be destroyed by decoder_Clean */
decoder_t *p_dec = &p_owner->dec;
@@ -255,7 +256,7 @@ static int DecoderThread_Reload( struct decoder_owner *p_owner, bool b_packetize
}
}
- if( LoadDecoder( p_dec, b_packetizer, &fmt_in ) )
+ if( LoadDecoder( p_dec, false, &fmt_in ) )
{
p_owner->error = true;
es_format_Clean( &fmt_in );
@@ -1392,7 +1393,7 @@ static void DecoderThread_ProcessInput( struct decoder_owner *p_owner, block_t *
msg_Warn( p_dec, "Reloading the decoder module%s",
reload == RELOAD_DECODER_AOUT ? " and the audio output" : "" );
- if( DecoderThread_Reload( p_owner, false, &p_dec->fmt_in, reload ) != VLC_SUCCESS )
+ if( DecoderThread_Reload( p_owner, &p_dec->fmt_in, reload ) != VLC_SUCCESS )
goto error;
}
@@ -1435,7 +1436,7 @@ static void DecoderThread_ProcessInput( struct decoder_owner *p_owner, block_t *
/* Drain the decoder module */
DecoderThread_DecodeBlock( p_owner, NULL );
- if( DecoderThread_Reload( p_owner, false, &p_packetizer->fmt_out,
+ if( DecoderThread_Reload( p_owner, &p_packetizer->fmt_out,
RELOAD_DECODER ) != VLC_SUCCESS )
{
block_ChainRelease( p_packetized_block );
--
2.20.1
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