[vlc-devel] [PATCH] modules/video_filter/rotate.c: add pf_video_mouse input filter

Yuri Sevatz yuri_sevatz at hotmail.com
Sat Nov 28 08:20:06 CET 2020


I've placed the Signed-Off version for master, in a thread with "vlc-master" in the subject:

    [vlc-devel] [PATCH] vlc-master modules/video_filter/rotate.c: add pf_video_mouse input filter

It's the same patch otherwise.
________________________________
From: vlc-devel <vlc-devel-bounces at videolan.org> on behalf of Thomas Guillem <thomas at gllm.fr>
Sent: Thursday, November 26, 2020 4:29 AM
To: Mailing list for VLC media player developers <vlc-devel at videolan.org>
Subject: Re: [vlc-devel] [PATCH] modules/video_filter/rotate.c: add pf_video_mouse input filter

LGTM

On Wed, Nov 25, 2020, at 09:38, Yuri Sevatz wrote:
> Add input rotation for mouse events in the rotate video filter.
>
> Previously the rotate video filter would not rotate mouse events,
> which would cause confusion if another video filter taking mouse
> input was chained before rotate (e.g. zoom, puzzle, etc), and
> clicks headed for those in-filter actions would have to go to
> their pre-rotated positions in order for VLC to accept them.
> ---
>  modules/video_filter/rotate.c | 40 ++++++++++++++++++++++++++++++++++-
>  1 file changed, 39 insertions(+), 1 deletion(-)
>
> diff --git a/modules/video_filter/rotate.c b/modules/video_filter/rotate.c
> index e4232cce2c..35d2208321 100644
> --- a/modules/video_filter/rotate.c
> +++ b/modules/video_filter/rotate.c
> @@ -35,6 +35,7 @@
>  #include <vlc_common.h>
>  #include <vlc_plugin.h>
>  #include <vlc_filter.h>
> +#include <vlc_mouse.h>
>  #include <vlc_picture.h>
>  #include "filter_picture.h"
>  #include "../control/motionlib.h"
> @@ -44,6 +45,8 @@
>   *****************************************************************************/
>  static int  Create    ( filter_t * );
>
> +static int Mouse( filter_t *p_filter, vlc_mouse_t *p_mouse,
> +                  const vlc_mouse_t *p_old );
>  static picture_t *FilterPacked( filter_t *, picture_t * );
>  VIDEO_FILTER_WRAPPER_CLOSE(Filter, Destroy)
>
> @@ -118,7 +121,7 @@ static void fetch_trigo( filter_sys_t *sys, int
> *i_sin, int *i_cos )
>
>  static const struct vlc_filter_operations packed_filter_ops =
>  {
> -    .filter_video = FilterPacked, .close = Destroy,
> +    .filter_video = FilterPacked, .video_mouse = Mouse, .close = Destroy,
>  };
>
>  /*****************************************************************************
> @@ -198,6 +201,41 @@ static void Destroy( filter_t *p_filter )
>      free( p_sys );
>  }
>
> +/*****************************************************************************
> + *
> + *****************************************************************************/
> +static int Mouse( filter_t *p_filter, vlc_mouse_t *p_mouse,
> +                  const vlc_mouse_t *p_old )
> +{
> +    VLC_UNUSED( p_old );
> +
> +    const video_format_t *p_fmt = &p_filter->fmt_out.video;
> +    filter_sys_t *p_sys = p_filter->p_sys;
> +
> +    const int i_x = p_mouse->i_x;
> +    const int i_y = p_mouse->i_y;
> +
> +    if( p_sys->p_motion != NULL )
> +    {
> +        int i_angle = motion_get_angle( p_sys->p_motion );
> +        store_trigo( p_sys, i_angle / 20.f );
> +    }
> +
> +    int i_sin, i_cos;
> +    fetch_trigo( p_sys, &i_sin, &i_cos );
> +
> +    p_mouse->i_x = ( p_fmt->i_visible_width >> 1 );
> +    p_mouse->i_y = ( p_fmt->i_visible_height >> 1 );
> +
> +    const int i_rx = ( i_x - p_mouse->i_x );
> +    const int i_ry = ( i_y - p_mouse->i_y );
> +
> +    p_mouse->i_x += ( ( i_rx * i_cos - i_ry * i_sin )>> 12 );
> +    p_mouse->i_y += ( ( i_rx * i_sin + i_ry * i_cos )>> 12 );
> +
> +    return VLC_SUCCESS;
> +}
> +
>  /*****************************************************************************
>   *
>   *****************************************************************************/
> --
> 2.29.2
>
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