[vlc-devel] [PATCH 1/4] filters: flush before closing filters

Steve Lhomme robux4 at ycbcr.xyz
Tue Oct 13 10:15:33 CEST 2020


On 2020-10-13 9:51, Rémi Denis-Courmont wrote:
> So what? An asynchronous filter would be able to output until close 
> returns, not until close starts. Also some filters may output some place 
> else (e.g. scene) and distinguish between flush and drain at that level.

In the async case (not using sinks like I proposed) the output would be 
set in stone. The filter "owner" would be responsible for it and the 
filter. When the owner decides to close, it should drain the filter of 
every possible output.

But the flush is different from the drain, in most cases it drops some 
state used to generate the next output, be it from normal filtering or 
draining (for now they are the same call). Once the draining mentioned 
above is done, it's fine to flush this state and then close the filter. 
The flush for such filter should already exist anyway (fps is currently 
missing it and this is wrong) so we might as well use this code.

> You're just making assumptions/restrictions in the core about 
> implementation decisions and details of the filters.

There is no harm in calling the Flush. If the filter implements it, it 
should be ready to be called by the "owner". We are going to close the 
filter right after anyway. And that doesn't do any assumption on what 
the filter will do.

Filters can still call Flush or do similar things if they want. Except 
they have the choice to avoid it and have even less boilerplate code.

> Le 13 octobre 2020 09:49:56 GMT+03:00, Steve Lhomme <robux4 at ycbcr.xyz> a 
> écrit :
> 
>     On 2020-10-13 8:37, Rémi Denis-Courmont wrote:
> 
>         Hi,
> 
>         I don't think that's correct. A filter could very well want to
>         drain
>         rather than flush at close, or whatever. It's no surprise that
>         flushing
>         is often done at close but I don't think it should be forced.
> 
> 
>     This is a Close call. At this point the filter cannot decide to drain,
>     there's noone left to receive the pictures. On the other hand, if it has
>     buffers pending, it MUST release them on Close. It can be done
>     internally or via a global Flush.
> 
>         And then it makes reading the code more difficult, as it's
>         nonobvious
>         that Flush would be called implicitly at exit. Soon we'd see
>         Close ->
>         Flush calls being added again to fix nonexistent leaks.
> 
> 
>     It's a possibility but it's not a bug and won't cause any problem, just
>     wasted CPU cycles. Code review or debugging should avoid this in most cases.
> 
>     Having filters with dangling pictures/blocks on Close is totally
>     preventable by making sure we always flush. It also avoids duplicate
>     code in Close when the Flush is already coded. I can see some other
>     filters that could be simplified because of this.
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