[vlc-devel] [PATCH] display: use an optional callback to set the viewpoint
Steve Lhomme
robux4 at ycbcr.xyz
Tue Sep 8 09:44:47 CEST 2020
On 2020-09-07 21:32, Romain Vimont wrote:
> On Mon, Sep 07, 2020 at 08:37:49AM +0200, Steve Lhomme wrote:
>> In the future it may be called directly from the thread generating the event to
>> lower the latency.
>> ---
>> include/vlc_vout_display.h | 12 ++++++-----
>> modules/video_output/caopengllayer.m | 25 +++++++++++-----------
>> modules/video_output/ios.m | 12 +++++++----
>> modules/video_output/macosx.m | 11 ++++++----
>> modules/video_output/opengl/display.c | 10 ++++++---
>> modules/video_output/win32/direct3d11.c | 28 +++++++++++++------------
>> modules/video_output/win32/glwin32.c | 12 ++++++-----
>> src/video_output/display.c | 10 +++++----
>> 8 files changed, 69 insertions(+), 51 deletions(-)
>>
>> diff --git a/include/vlc_vout_display.h b/include/vlc_vout_display.h
>> index c0014b2924d..e5ab39d9fd6 100644
>> --- a/include/vlc_vout_display.h
>> +++ b/include/vlc_vout_display.h
>> @@ -214,11 +214,6 @@ enum vout_display_query {
>> * is necessary
>> */
>> VOUT_DISPLAY_CHANGE_SOURCE_CROP,
>> -
>> - /**
>> - * Notifies a change of VR/360° viewpoint.
>> - */
>> - VOUT_DISPLAY_CHANGE_VIEWPOINT, /* const vlc_viewpoint_t * */
>> };
>>
>> /**
>> @@ -359,6 +354,13 @@ struct vout_display_t {
>> */
>> int (*control)(vout_display_t *, int query, va_list);
>>
>> + /**
>> + * Notifies a change of VR/360° viewpoint.
>> + *
>> + * May be NULL.
>> + */
>> + int (*set_viewpoint)(vout_display_t *, const vlc_viewpoint_t*);
>
> Generally, I prefer a specific callback like this instead of a generic
> "control" with varargs, but why only set_viewpoint()?
>
> Is it a first step to remove "control" from vout_display_t, or is it for
> another reason?
Yes, and because I haven't gotten rid of RESET_PICTURES yet, the only
call that still has a vararg param (not so variable).
More information about the vlc-devel
mailing list