[vlc-devel] [PATCH v2 06/18] video_output: rename drop_next_frame to display_next_frame
Steve Lhomme
robux4 at ycbcr.xyz
Wed Sep 16 13:14:32 CEST 2020
That's what it really does. It actually forces to render the next frame because
we skip the current one.
---
src/video_output/video_output.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)
diff --git a/src/video_output/video_output.c b/src/video_output/video_output.c
index a6428d9da04..a5bce8f824e 100644
--- a/src/video_output/video_output.c
+++ b/src/video_output/video_output.c
@@ -1500,7 +1500,7 @@ static int ThreadDisplayPicture(vout_thread_sys_t *vout, vlc_tick_t *deadline)
const vlc_tick_t system_now = vlc_tick_now();
const vlc_tick_t render_delay = vout_chrono_GetHigh(&sys->render) + VOUT_MWAIT_TOLERANCE;
- bool drop_next_frame = frame_by_frame;
+ bool display_next_frame = frame_by_frame;
/* FIXME/XXX we must redisplay the last decoded picture (because
* of potential vout updated, or filters update or SPU update)
@@ -1530,7 +1530,7 @@ static int ThreadDisplayPicture(vout_thread_sys_t *vout, vlc_tick_t *deadline)
if (date_next <= system_now)
{
// the next frame is late, skip the current one
- drop_next_frame = true;
+ display_next_frame = true;
}
if (deadline != NULL) {
@@ -1540,13 +1540,13 @@ static int ThreadDisplayPicture(vout_thread_sys_t *vout, vlc_tick_t *deadline)
}
}
- bool force_refresh = !drop_next_frame && refresh;
+ bool force_refresh = !display_next_frame && refresh;
- if (!first && !refresh && !drop_next_frame) {
+ if (!first && !refresh && !display_next_frame) {
return VLC_EGENERIC;
}
- if (drop_next_frame) {
+ if (display_next_frame) {
picture_Release(sys->displayed.current);
if (first)
{
--
2.26.2
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