[vlc-devel] [PATCH v2 13/13] opengl: add plane filtering to mock filter

Romain Vimont rom1v at videolabs.io
Thu Apr 1 17:06:03 UTC 2021


On Thu, Apr 01, 2021 at 06:37:42PM +0200, Alexandre Janniaux wrote:
> Hi,
> 
> If the mock{plane} is not able to use any other options, I´d
> rather have it as a separate submodule mock_plane than an
> option of the filter, if that´s ok with you.

I'd prefer to keep only 1 module and 1 file for OpenGL mocks for
simplicity.

Moreover, in theory, the mock filter plane could use many of existing
options (angle, speed, mask).

Regards

> 
> Regards,
> --
> Alexandre Janniaux
> Videolabs
> 
> On Tue, Mar 30, 2021 at 01:14:11PM +0200, Romain Vimont wrote:
> > This helps for testing plane filtering.
> > ---
> >  modules/video_output/opengl/filter_mock.c | 129 +++++++++++++++++++++-
> >  1 file changed, 125 insertions(+), 4 deletions(-)
> >
> > diff --git a/modules/video_output/opengl/filter_mock.c b/modules/video_output/opengl/filter_mock.c
> > index 258c102f92..41851fe35d 100644
> > --- a/modules/video_output/opengl/filter_mock.c
> > +++ b/modules/video_output/opengl/filter_mock.c
> > @@ -49,8 +49,12 @@
> >   * Several instances may be combined:
> >   *
> >   *     ./vlc file.mkv --video-filter='opengl{filter="mock{mask,speed=1}:mock{angle=180,speed=-1}"}'
> > + *
> > + * It can also be used to filter planes separately, drawing each one with a
> > + * small offset:
> > + *
> > + *     ./vlc file.mkv --video-filter='opengl{filter=mock{plane}}'
> >   */
> > -
> >  #ifdef HAVE_CONFIG_H
> >  # include "config.h"
> >  #endif
> > @@ -80,7 +84,7 @@
> >  #define MOCK_CFG_PREFIX "mock-"
> >
> >  static const char *const filter_options[] = {
> > -    "angle", "mask", "msaa", "speed", NULL
> > +    "angle", "mask", "msaa", "plane", "speed", NULL
> >  };
> >
> >  struct sys {
> > @@ -92,6 +96,7 @@ struct sys {
> >          GLint vertex_pos;
> >          GLint rotation_matrix;
> >          GLint vertex_color; // blend (non-mask) only
> > +        GLint plane;
> >      } loc;
> >
> >      float theta0;
> > @@ -193,6 +198,31 @@ DrawMask(struct vlc_gl_filter *filter, const struct vlc_gl_input_meta *meta)
> >      return VLC_SUCCESS;
> >  }
> >
> > +static int
> > +DrawPlane(struct vlc_gl_filter *filter, const struct vlc_gl_input_meta *meta)
> > +{
> > +    struct sys *sys = filter->sys;
> > +
> > +    const opengl_vtable_t *vt = &filter->api->vt;
> > +
> > +    vt->UseProgram(sys->program_id);
> > +
> > +    struct vlc_gl_sampler *sampler = vlc_gl_filter_GetSampler(filter);
> > +    vlc_gl_sampler_Load(sampler);
> > +
> > +    vt->Uniform1i(sys->loc.plane, (int) meta->plane);
> > +
> > +    vt->BindBuffer(GL_ARRAY_BUFFER, sys->vbo);
> > +    vt->EnableVertexAttribArray(sys->loc.vertex_pos);
> > +    vt->VertexAttribPointer(sys->loc.vertex_pos, 2, GL_FLOAT, GL_FALSE, 0,
> > +                            (const void *) 0);
> > +
> > +    vt->Clear(GL_COLOR_BUFFER_BIT);
> > +    vt->DrawArrays(GL_TRIANGLE_STRIP, 0, 4);
> > +
> > +    return VLC_SUCCESS;
> > +}
> > +
> >  static void
> >  Close(struct vlc_gl_filter *filter)
> >  {
> > @@ -250,6 +280,10 @@ InitBlend(struct vlc_gl_filter *filter)
> >      sys->loc.vertex_color = vt->GetAttribLocation(program_id, "vertex_color");
> >      assert(sys->loc.vertex_color != -1);
> >
> > +    sys->loc.rotation_matrix = vt->GetUniformLocation(sys->program_id,
> > +                                                      "rotation_matrix");
> > +    assert(sys->loc.rotation_matrix != -1);
> > +
> >      vt->GenBuffers(1, &sys->vbo);
> >
> >      static const GLfloat data[] = {
> > @@ -356,6 +390,88 @@ InitMask(struct vlc_gl_filter *filter)
> >      return VLC_SUCCESS;
> >  }
> >
> > +static int
> > +InitPlane(struct vlc_gl_filter *filter)
> > +{
> > +    struct sys *sys = filter->sys;
> > +    const opengl_vtable_t *vt = &filter->api->vt;
> > +
> > +    /* Must be initialized before calling vlc_gl_filter_GetSampler() */
> > +    filter->config.filter_planes = true;
> > +
> > +    struct vlc_gl_sampler *sampler = vlc_gl_filter_GetSampler(filter);
> > +
> > +    static const char *const VERTEX_SHADER =
> > +        SHADER_VERSION
> > +        "attribute vec2 vertex_pos;\n"
> > +        "varying vec2 tex_coords;\n"
> > +        "void main() {\n"
> > +        "  gl_Position = vec4(vertex_pos, 0.0, 1.0);\n"
> > +        "  tex_coords = vec2((vertex_pos.x + 1.0) / 2.0,\n"
> > +        "                    (vertex_pos.y + 1.0) / 2.0);\n"
> > +        "}\n";
> > +
> > +    static const char *const FRAGMENT_SHADER_TEMPLATE =
> > +        SHADER_VERSION
> > +        "%s\n" /* extensions */
> > +        FRAGMENT_SHADER_PRECISION
> > +        "%s\n" /* vlc_texture definition */
> > +        "varying vec2 tex_coords;\n"
> > +        "uniform int plane;\n"
> > +        "void main() {\n"
> > +        "  vec2 offset = vec2(float(plane) * 0.02);\n"
> > +        "  gl_FragColor = vlc_texture(fract(tex_coords + offset));\n"
> > +        "}\n";
> > +
> > +    const char *extensions = sampler->shader.extensions
> > +                           ? sampler->shader.extensions : "";
> > +
> > +    char *fragment_shader;
> > +    int ret = asprintf(&fragment_shader, FRAGMENT_SHADER_TEMPLATE, extensions,
> > +                       sampler->shader.body);
> > +    if (ret < 0)
> > +        return VLC_EGENERIC;
> > +
> > +    GLuint program_id =
> > +        vlc_gl_BuildProgram(VLC_OBJECT(filter), vt,
> > +                            1, (const char **) &VERTEX_SHADER,
> > +                            1, (const char **) &fragment_shader);
> > +    free(fragment_shader);
> > +    if (!program_id)
> > +        return VLC_EGENERIC;
> > +
> > +    sys->program_id = program_id;
> > +
> > +    vlc_gl_sampler_FetchLocations(sampler, program_id);
> > +
> > +    sys->loc.vertex_pos = vt->GetAttribLocation(sys->program_id, "vertex_pos");
> > +    assert(sys->loc.vertex_pos != -1);
> > +
> > +    sys->loc.plane = vt->GetUniformLocation(program_id, "plane");
> > +    assert(sys->loc.plane != -1);
> > +
> > +    static const GLfloat vertex_pos[] = {
> > +        -1,  1,
> > +        -1, -1,
> > +         1,  1,
> > +         1, -1,
> > +    };
> > +
> > +    vt->BindBuffer(GL_ARRAY_BUFFER, sys->vbo);
> > +    vt->BufferData(GL_ARRAY_BUFFER, sizeof(vertex_pos), vertex_pos,
> > +                   GL_STATIC_DRAW);
> > +
> > +    vt->BindBuffer(GL_ARRAY_BUFFER, 0);
> > +
> > +    static const struct vlc_gl_filter_ops ops = {
> > +        .draw = DrawPlane,
> > +        .close = Close,
> > +    };
> > +    filter->ops = &ops;
> > +
> > +    return VLC_SUCCESS;
> > +}
> > +
> >  static vlc_gl_filter_open_fn Open;
> >  static int
> >  Open(struct vlc_gl_filter *filter, const config_chain_t *config,
> > @@ -366,6 +482,7 @@ Open(struct vlc_gl_filter *filter, const config_chain_t *config,
> >      config_ChainParse(filter, MOCK_CFG_PREFIX, filter_options, config);
> >
> >      bool mask = var_InheritBool(filter, MOCK_CFG_PREFIX "mask");
> > +    bool plane = var_InheritBool(filter, MOCK_CFG_PREFIX "plane");
> >      float angle = var_InheritFloat(filter, MOCK_CFG_PREFIX "angle");
> >      float speed = var_InheritFloat(filter, MOCK_CFG_PREFIX "speed");
> >      int msaa = var_InheritInteger(filter, MOCK_CFG_PREFIX "msaa");
> > @@ -375,7 +492,9 @@ Open(struct vlc_gl_filter *filter, const config_chain_t *config,
> >          return VLC_EGENERIC;
> >
> >      int ret;
> > -    if (mask)
> > +    if (plane)
> > +        ret = InitPlane(filter);
> > +    else if (mask)
> >          ret = InitMask(filter);
> >      else
> >          ret = InitBlend(filter);
> > @@ -387,7 +506,8 @@ Open(struct vlc_gl_filter *filter, const config_chain_t *config,
> >      sys->theta0 = angle * M_PI / 180; /* angle in degrees, theta0 in radians */
> >      sys->speed = speed;
> >
> > -    filter->config.msaa_level = msaa;
> > +    /* MSAA is not supported for plane filters */
> > +    filter->config.msaa_level = plane ? 0 : msaa;
> >
> >      return VLC_SUCCESS;
> >
> > @@ -407,5 +527,6 @@ vlc_module_begin()
> >      add_float(MOCK_CFG_PREFIX "angle", 0.f, NULL, NULL, false) /* in degrees */
> >      add_float(MOCK_CFG_PREFIX "speed", 0.f, NULL, NULL, false) /* in rotations per minute */
> >      add_bool(MOCK_CFG_PREFIX "mask", false, NULL, NULL, false)
> > +    add_bool(MOCK_CFG_PREFIX "plane", false, NULL, NULL, false)
> >      add_integer(MOCK_CFG_PREFIX "msaa", 4, NULL, NULL, false);
> >  vlc_module_end()
> > --
> > 2.31.0
> >
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