[vlc-devel] [PATCH 09/18] input: use vlc_viewpoint_to/from_euler
Steve Lhomme
robux4 at ycbcr.xyz
Fri Apr 2 06:22:24 UTC 2021
Also this commit has pretty much the same title as patch 11. Maybe they
should be combined ?
On 2021-04-02 8:20, Steve Lhomme wrote:
> On 2021-03-31 11:25, Alexandre Janniaux wrote:
>> From: Alexandre Janniaux <alexandre.janniaux at gmail.com>
>>
>> ---
>> src/input/input.c | 21 +++++++++++----------
>> 1 file changed, 11 insertions(+), 10 deletions(-)
>>
>> diff --git a/src/input/input.c b/src/input/input.c
>> index ea64473a0b..69552bc3e5 100644
>> --- a/src/input/input.c
>> +++ b/src/input/input.c
>> @@ -1709,30 +1709,34 @@ static void ControlNav( input_thread_t
>> *p_input, int i_type )
>> return; /* The demux handled the navigation control */
>> /* Handle Up/Down/Left/Right if the demux can't navigate */
>> - vlc_viewpoint_t vp = {0};
>> + bool viewpoint_updated = 1;
>
> s/1/true/
>
>> + float yaw = 0.f, pitch = 0.f, roll = 0.f;
>> + vlc_viewpoint_to_euler(&priv->viewpoint, &yaw, &pitch, &roll);
>> +
>> int vol_direction = 0;
>> int seek_direction = 0;
>> switch( i_type )
>> {
>> case INPUT_CONTROL_NAV_UP:
>> vol_direction = 1;
>> - vp.pitch = -1.f;
>> + pitch -= 1.f;
>> break;
>> case INPUT_CONTROL_NAV_DOWN:
>> vol_direction = -1;
>> - vp.pitch = 1.f;
>> + pitch += 1.f;
>> break;
>> case INPUT_CONTROL_NAV_LEFT:
>> seek_direction = -1;
>> - vp.yaw = -1.f;
>> + yaw -= 1.f;
>> break;
>> case INPUT_CONTROL_NAV_RIGHT:
>> seek_direction = 1;
>> - vp.yaw = 1.f;
>> + yaw += 1.f;
>> break;
>> case INPUT_CONTROL_NAV_ACTIVATE:
>> case INPUT_CONTROL_NAV_POPUP:
>> case INPUT_CONTROL_NAV_MENU:
>> + viewpoint_updated = false;
>> return;
>> default:
>> vlc_assert_unreachable();
>> @@ -1752,13 +1756,10 @@ static void ControlNav( input_thread_t
>> *p_input, int i_type )
>> }
>> free( pp_vout );
>> - if( b_viewpoint_ch )
>> + if( b_viewpoint_ch && viewpoint_updated )
>> {
>> priv->viewpoint_changed = true;
>> - priv->viewpoint.yaw += vp.yaw;
>> - priv->viewpoint.pitch += vp.pitch;
>> - priv->viewpoint.roll += vp.roll;
>> - priv->viewpoint.fov += vp.fov;
>> + vlc_viewpoint_from_euler( &priv->viewpoint, yaw, pitch, roll );
>> ViewpointApply( p_input );
>> return;
>> }
>> --
>> 2.31.0
>>
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