[vlc-devel] [PATCH 2/4] doc: add an option to build libvlc sample app from the documentation

Alexandre Janniaux ajanni at videolabs.io
Sat Feb 27 19:15:08 UTC 2021


On Sat, Feb 27, 2021 at 06:20:49PM +0100, Steve Lhomme wrote:
> On 2/27/2021 3:56 PM, Alexandre Janniaux wrote:
> > Hi,
> >
> > On Sat, Feb 27, 2021 at 10:48:43AM +0100, Steve Lhomme wrote:
> > > On 2021-02-26 18:16, Alexandre Janniaux wrote:
> > > > Hi,
> > > >
> > > > As mentioned privately, I'm not fond of adding yet another build
> > > > system to build examples, especially since it won't even be testing
> > > > the buildsystem final users are supposed to use.
> > >
> > > There is not "yet another build system" in this patch.
> >
> > Sorry, what? you litterally create doc/libvlc/Makefile.am
> > typically to build QtGL and QtPlayer with new automake
> > targets and even new automake rules whereas there is already
> > a qmake-based build system.
>
> Our "build system" is autotools. I just use that.
> Please point me to the "qmake-based build system" we already use.

https://code.videolan.org/videolan/vlc/-/blob/master/doc/libvlc/QtGL/QtGl.pro

> > With that, both can now get out-of-sync with regards to the
> > other one, and one of them is even never used in the CI while
> > the other would always be used. Better remove the other one
> > like I mentioned then, but as I said:
> >
> >   - users will never build their application from the VLC build
> >     directory.
> >
> >   - most Qt users will typically never use automake to build a
> >     Qt application, so it seems like a bad target for
> >     documentation.
> >
> >   - in addition, it means that you need to build libvlc in order
> >     to build the examples, which is quite inconvenient since you
> >     could be able to ship the examples with a packaged libvlc.
> >
> > > The final users are free to use whatever they want and that's a good reason
> > > not to orientate them in any favored direction.
> >
> >   - and I completely agree with this point right above, which is
> >     why using automake within the same autoconf package is a bad
> >     idea, since it will never be the same environment for other
> >     buildsystem, by-pass potential dependency detection systems
> >     and thus is quite opinionated. But more on this in next
> >     paragraph.
> >
> > >
> > > > I'd prefer that we typically use make install to a given prefix and
> > > > then use qmake/foomake/etc with the correct PKG_CONFIG_PATH. The
> > > > alternative is to use only the automake buildsystem but to be fair,
> > >
> > > Last time I proposed a similar patch, RĂ©mi advised to use "noinst_" instead
> > > of "bin_" prefix. And IMO it makes sense not to install sample code. The
> > > solution you propose is the opposite, it requires to install libvlc before
> > > building the samples. Something that is not needed by us nor the end user
> > > who will need to repackage the build anyway.
> >
> > There's a huge difference between "do not install the examples"
> > (which makes perfect sense because users generally don't need
> > them on their systems) and "do not install libvlc".
> >
> > Typically, if you don't install libvlc, but use the mock plugins
> > in the examples, it might work with the automake buildsystem you
> > wrote but won't work with a packaged VLC and an external build
> > system, because mock plugin is not installed.
> >
> > So I really fail to see how it's the opposite.
> >
> > In addition, if libvlc needs to be repackaged (which imho is
> > already a flaw in our buildsystem since it bypass the make
> > install behaviour and is another layer above the buildsystem
> > which actually mimic the layer below instead of using it), then
> > we just need to actually package libvlc in the CI before using
> > it in the examples.
> >
> > > > what are the odds that final users are building their application
> > > > inside libvlc buildsystem without having an installed package?
> > >
> > > Maybe it's customary on Linux (is there a separate libvlc package on Linux
> > > distros ?) but on Windows or Mac or Android or iOS they will need to package
> > > libvlc by their own means, with their build system. So the way we build it
> > > for ourself will not have much impact.
> >
> > I don't think many people wants to be compiling libvlc
> > themselves, even on Windows, and especially on Windows.
> >
> > But anyway say that this is true. Why use libvlc from
> > the build directory instead of using libvlc from the
> > packaged directory then?
> >
> > Then, yes, we have tools to detect dependencies much like
> > any other platforms. We don't typically use additional
> > layer of dependency management like Conan but the user
> > might use that to provide libvlc support. By using external
> > build system (and actually any external buildsystem), we
> > show the user how it can use it to build with libvlc with
> > minor tweaking to the dependency layer, be it cmake, meson,
> > qmake, conan or anything other used on Windows. How is using
> > uninstalled libtool library which almost none of the above
> > buildsystem understand is less opinionated than using the
> > idiomatic buildsystem used within the community the examples
> > are made for?
> >
> > Just so this message is clear, I'd be happy that we test the
> > examples in the CI and I'm glad that you initiated work
> > regarding that. But honestly even the previous buildsystem
> > was broken last time I used it and I had to fix it, I don't
> > want another maintenance burden there and especially if it
> > gives no additional value to the enduser.
> >
> > The --enable-doc-samples can still be in place in configure
> > with much less code and without duplicating the current work.
> >
> > Regards,
> > --
> > Alexandre Janniaux
> > Videolabs
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>
>
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