[vlc-devel] [PATCH 03/17] android: utils: log cleanup
Alexandre Janniaux
ajanni at videolabs.io
Wed Jan 13 11:07:16 UTC 2021
---
modules/video_output/android/utils.c | 15 +++++++--------
1 file changed, 7 insertions(+), 8 deletions(-)
diff --git a/modules/video_output/android/utils.c b/modules/video_output/android/utils.c
index 82210bf84e..6f6d06aa65 100644
--- a/modules/video_output/android/utils.c
+++ b/modules/video_output/android/utils.c
@@ -965,7 +965,7 @@ static struct vlc_asurfacetexture_priv* CreateSurfaceTexture(
if (jfields.SurfaceTexture.init_z == NULL)
goto init_iz;
- msg_Info(p_awh->wnd, "Using SurfaceTexture constructor init_z");
+ msg_Dbg(p_awh->wnd, "Using SurfaceTexture constructor init_z");
/* We can create a SurfaceTexture in detached mode directly */
surfacetexture = (*p_env)->NewObject(p_env,
@@ -977,7 +977,7 @@ static struct vlc_asurfacetexture_priv* CreateSurfaceTexture(
goto success;
init_iz:
- msg_Info(p_awh->wnd, "Initializing OpenGL context to create SurfaceTexture");
+ msg_Dbg(p_awh->wnd, "Initializing OpenGL context to create SurfaceTexture");
/* Old Android APIs are constructing SurfaceTexture in an attached state
* so we need a dummy context before detaching it, for any other
* constructor than the previous one. That's crap.
@@ -1037,7 +1037,7 @@ init_iz:
if (jfields.SurfaceTexture.init_iz == NULL)
goto init_i;
- msg_Info(p_awh->wnd, "Using SurfaceTexture constructor init_iz");
+ msg_Dbg(p_awh->wnd, "Using SurfaceTexture constructor init_iz");
surfacetexture = (*p_env)->NewObject(p_env,
jfields.SurfaceTexture.clazz, jfields.SurfaceTexture.init_iz, texture, false);
@@ -1049,7 +1049,7 @@ init_iz:
init_i:
/* We can't get here without this constructor being loaded. */
assert(jfields.SurfaceTexture.init_i != NULL);
- msg_Info(p_awh->wnd, "Using SurfaceTexture constructor init_i");
+ msg_Dbg(p_awh->wnd, "Using SurfaceTexture constructor init_i");
surfacetexture = (*p_env)->NewObject(p_env,
jfields.SurfaceTexture.clazz, jfields.SurfaceTexture.init_i, texture);
@@ -1060,7 +1060,6 @@ init_i:
/* fall-through success */
success:
- msg_Info(p_awh->wnd, "Adding reference to surfacetexture");
handle->jtexture = (*p_env)->NewGlobalRef(p_env, surfacetexture);
(*p_env)->DeleteLocalRef(p_env, surfacetexture);
@@ -1069,7 +1068,7 @@ success:
if (p_awh->b_has_ndk_ast_api)
{
- msg_Info(p_awh->wnd, "Using NDK API to init SurfaceTextureHandle");
+ msg_Dbg(p_awh->wnd, "Using NDK API to init vlc_asurfacetexture");
handle->texture = p_awh->ndk_ast_api.pf_astFromst(p_env, handle->jtexture);
handle->surface.ops = &NDKSurfaceAPI;
handle->surface.window = p_awh->ndk_ast_api.pf_acquireAnw(handle->texture);
@@ -1085,7 +1084,7 @@ success:
}
else
{
- msg_Info(p_awh->wnd, "Using JNI API to init SurfaceTextureHandle");
+ msg_Dbg(p_awh->wnd, "Using JNI API to init vlc_asurfacetexture");
handle->texture = NULL;
/* Create Surface(SurfaceTexture), ie. producer side of the buffer
* queue in Android. */
@@ -1103,7 +1102,7 @@ success:
handle->surface.ops = &JNISurfaceAPI;
}
- msg_Info(p_awh->wnd, "Successfully initialized SurfaceTexture");
+ msg_Dbg(p_awh->wnd, "Successfully initialized SurfaceTexture");
if (display != EGL_NO_DISPLAY)
{
--
2.30.0
More information about the vlc-devel
mailing list