[vlc-devel] [PATCH 3/4] opengl: gl_api: load symbols from loader on GL ES2
Alexandre Janniaux
ajanni at videolabs.io
Thu Jan 28 11:11:12 UTC 2021
The clients are egl and iOS, which both supports the extension
EGL_KHR_get_all_proc_address or equivalent (through dlsym for instance).
---
modules/video_output/opengl/gl_api.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/modules/video_output/opengl/gl_api.c b/modules/video_output/opengl/gl_api.c
index dd8f37c9ba..8cbce7a41d 100644
--- a/modules/video_output/opengl/gl_api.c
+++ b/modules/video_output/opengl/gl_api.c
@@ -34,7 +34,7 @@
int
vlc_gl_api_Init(struct vlc_gl_api *api, vlc_gl_t *gl)
{
-#if defined(USE_OPENGL_ES2) || defined(HAVE_GL_CORE_SYMBOLS)
+#if defined(HAVE_GL_CORE_SYMBOLS)
#define GET_PROC_ADDR_CORE(name) api->vt.name = gl##name
#else
#define GET_PROC_ADDR_CORE(name) GET_PROC_ADDR_EXT(name, true)
--
2.30.0
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