[vlc] Re: Early picture / Late audio
Derk-Jan Hartman
hartman at videolan.org
Thu Nov 25 15:55:49 CET 2004
The post from 15:50 today on this list is a perfect example of these
effects :)
DJ
On 25 nov 2004, at 11:52, Sigmund Augdal wrote:
> I'm not sure of the details, but when the time skew is too large vlc
> will
> dropp data for one of the streams, this gives error messages like PTS
> out of
> range, buffer too late, buffer too early etc.
>
> Sigmund
>
>
>
> On Thu, Nov 25, 2004 at 10:31:15AM +0100, Peter Maersk-Moller wrote:
>> Hi Sigmund
>>
>> Sigmund Augdal wrote:
>>>> After your oppinion, then what is the maximum acceptable time skew
>>>> between corresponding audio and video packets ?
>>>> Does anyone know how VLC deal with skew ?
>>>> I here define the time skew as the intial time difference between
>>>> the
>>>> first
>>>> video packet and the (time wise) corresponding audio packet.
>>>> Quite often skew larger than 1-2 seconds is impractical, but it
>>>> depends on the application.
>>> I think this constant is in the neighborhood of 300ms in vlc.
>>
>> Are you saying that VLC can accept an initial time skew of UP TO 300
>> msec
>> where the time skew is defined as time difference between received
>> corresponding audio and video packets (or frames) ?
>>
>> If yes, what does it do if skew is 500msec or 1000msec ?
>>
>> I may be missing something because in the next part you say that
>> VLC buffers data when necessary (when skew > 0).
>>
>>>> I once implemented RTSP based streaming for Vorbis for mp4live, but
>>>> the
>>>> vorbis
>>>> audio encoder was 5-6 seconds behind the video encoder for the first
>>>> packets so
>>>> the skew was 5-6 seconds while a buffer time of 300 msec worked
>>>> fine.
>>> In vlc everything is strictly timestamped, a databuffer would be
>>> timestamped
>>> before going into the encoder and timestamped when geting out of the
>>> encoder, so that strict a/v sync could be kept. In such a case as
>>> this, vlc
>>> would buffer video data up to a certain point, and then start
>>> dropping
>>> oldest buffer untill sync was archived. (at least so I think, not
>>> sure on
>>> all the details here). Same thing is happening for playback.
>>
>> But if buffersize (in time) is less than time skew between video and
>> audio,
>> then when VLC eventually received the awaited audio frame, the the
>> corresponding
>> video frame would have been dropped.
>>
>> What does VLC do in that case?
>> What does it print as error message ?
>> Is the buffersize adjustable ?
>> And should that buffersize be large as default for robustness (except
>> for
>> small systems) ?
>>
>>>> BTW, Ross. Does the live.com demuxer buffer data itself or is it
>>>> the vlc
>>>> core ?
>>>> If it is your demuxer that buffers, do you then ensure that you
>>>> have at
>>>> least
>>>> N msec of BOTH audio AND video before passing the data to upper
>>>> layers ?
>>>> N is
>>>> here the buffer time (typical 1200msec).
>>> The demux buffer up to one logical frame of data for each in-stream
>>> (if I'm
>>> correct). Then data is buffered after being demuxed, but before being
>>> decoded in the vlc core. This last buffer can be changed with
>>> --rtsp-caching.
>>
>> I guess that (--rtsp-caching) is what controls how many msec you
>> buffer
>> until
>> you start play. Now my argument is that if you want to buffer N msec
>> and you
>> start receive the first video frame with timestamp V and the first
>> audio
>> frame
>> with time stamp A and the time skew between receiving the two packets
>> was
>> S, then
>> you need to buffer
>>
>> buffertime N+S+(A >= V ? A-V : 0)
>>
>> though if (A < V), then other possibilities than buffer N+S exist. The
>> point is,
>> that you can't determind how much to buffer before you have received
>> the
>> first
>> video packet (not necessarily frame) and the first audio packet (not
>> necessarily frame).
>> If the first audio and video never comes, then you buffer forever.
>> That
>> needs to be adresses
>> too.
>>
>> I suspect VLC just buffer for N msec and then starts play which isn't
>> exactly
>> can be experienced as a robust method.
>>
>>> Also note that we have had some issues with live streams lately due
>>> to
>>> changes in the audio resampling code, but this should only affect
>>> audio,
>>> not
>>> video.
>>
>> Have a link to what issues that may be ?
>>
>>> Next note that (according to reports in the forum) live.com demux is
>>> sensitive to faulty clock at your computer.
>>
>> I'll check the forum. Thanks.
>>
>> --PMM
>>
>> --
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---
Universiteit Twente
Derk-Jan Hartman (d.hartman at student.utwente dot nl)
http://home.student.utwente.nl/d.hartman
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