[vlmc-devel] commit: Timeline Bug Fix: Check and delete item. (Rohit Yadav )
Rohit Yadav
rohityadav89 at gmail.com
Mon Oct 11 18:55:39 CEST 2010
Hello,
This commit fixes the setOpacity-crash bug as reported by me earlier... but
*INTRODUCES A BUG!*
*BUG:*
Select a clip and hold/move/release the clip by mouse and at the same time
press delete, VLMC blows off.*
INTERNALS:*
When the clip is selected that particular (AbstractGraphicsItem) item
pointer is assigned to m_actionItem,
now if someone pressed delete button on keyboard to delete this item, it
calls removeItem which deletes this item.
But m_actionItem is still not NULL... so when the user moves/releases the
mouse... the asserts for m_actionItem
won't work as m_actionItem is still not NULL and holds the address of the
deleted heap/memory.
*
REMEDY:*
m_actionItem is the item that is currently selected, so check with the item
to be deleted and make it NULL, if so.
BTW, item is always m_actionItem so perhaps no need to check it (still I did
just in case) except when the layer is changed... discussed below.
TracksView::removeItem( AbstractGraphicsItem *item )
> {
> + // Is it the same item captured by mouse events
> + if( item == m_actionItem )
> + m_actionItem = NULL;
> +
>
*
INTRODUCED BUG:*
Now, if the selected clip item is moved to some other than the original
layer, and same behavior is repeated,
(clip is deleted while it is being held/moved) it fails to delete the clip
and at the same time add the action in Undo/Redo.
PLEASE fix this, layer-move-deletion bug... :)
Cheers,
Rohit Yadav
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