[vlmc-devel] [PATCH] Use simple if ()

Hugo Beauzée-Luyssen hugo at beauzee.fr
Sat Apr 2 11:26:00 CEST 2016


On 03/29/2016 03:50 PM, Yikai Lu wrote:
> ---
>   src/Gui/MainWindow.cpp | 6 +++---
>   1 file changed, 3 insertions(+), 3 deletions(-)
>
> diff --git a/src/Gui/MainWindow.cpp b/src/Gui/MainWindow.cpp
> index 786effd..8bd8f3b 100644
> --- a/src/Gui/MainWindow.cpp
> +++ b/src/Gui/MainWindow.cpp
> @@ -341,10 +341,10 @@ MainWindow::initVlmcPreferences()
>   void
>   MainWindow::on_actionSave_triggered()
>   {
> -    if ( Core::getInstance()->project()->hasProjectFile() == false )
> -        on_actionSave_As_triggered();
> -    else
> +    if ( Core::getInstance()->project()->hasProjectFile() )
>           Core::getInstance()->project()->save();
> +    else
> +        on_actionSave_As_triggered();
>   }
>
>   void
>

I'm ok with putting the success condition first, however I tend to like 
explicit comparison more (ie. if ( something == true ) rather that if ( 
something ) so I'm a bit reluctant about removing those

Regards,


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