[vlmc-devel] [PATCH 09/14] ConsoleRenderer: Remember aspectRatio

Hugo Beauzée-Luyssen hugo at beauzee.fr
Tue Apr 12 14:11:55 CEST 2016


On 04/11/2016 08:09 AM, Yikai Lu wrote:
> ---
>   src/Renderer/ConsoleRenderer.cpp | 1 +
>   src/Renderer/ConsoleRenderer.h   | 1 +
>   2 files changed, 2 insertions(+)
>
> diff --git a/src/Renderer/ConsoleRenderer.cpp b/src/Renderer/ConsoleRenderer.cpp
> index 48858fc..fb7724e 100644
> --- a/src/Renderer/ConsoleRenderer.cpp
> +++ b/src/Renderer/ConsoleRenderer.cpp
> @@ -37,6 +37,7 @@ ConsoleRenderer::ConsoleRenderer(QObject *parent) :
>       m_width = Core::instance()->project()->width();
>       m_height = Core::instance()->project()->height();
>       m_fps = Core::instance()->project()->fps();
> +    m_ar = Core::instance()->project()->aspectRatio();
>       m_vbitrate = Core::instance()->project()->videoBitrate();
>       m_abitrate = Core::instance()->project()->audioBitrate();
>       connect( m_renderer, SIGNAL( frameChanged( qint64 ) ),
> diff --git a/src/Renderer/ConsoleRenderer.h b/src/Renderer/ConsoleRenderer.h
> index 2db770b..5b3c9cb 100644
> --- a/src/Renderer/ConsoleRenderer.h
> +++ b/src/Renderer/ConsoleRenderer.h
> @@ -49,6 +49,7 @@ private:
>       double                  m_fps;
>       quint32                 m_vbitrate;
>       quint32                 m_abitrate;
> +    QString                 m_ar;
>   };
>
>   #endif // CONSOLERENDERER_H
>
Oh well I forgot to mention the aspect ratio in the previous patch review :)
Could you add nbChannels & audio sample rate to this patch?

Regards,


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