[vlmc-devel] Timeline: Don' t change the scale of the timeline by making unit a multiple of fps
Yikai Lu
git at videolan.org
Tue Jul 26 16:12:47 CEST 2016
vlmc | branch: master | Yikai Lu <luyikei.qmltu at gmail.com> | Tue Jul 26 21:52:29 2016 +0900| [2a33e09fe8e229422ec6cfa59502c5f73a400824] | committer: Yikai Lu
Timeline: Don't change the scale of the timeline by making unit a multiple of fps
> https://code.videolan.org/videolan/vlmc/commit/2a33e09fe8e229422ec6cfa59502c5f73a400824
---
src/Gui/timeline/main.qml | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/Gui/timeline/main.qml b/src/Gui/timeline/main.qml
index dc16329..310ad59 100644
--- a/src/Gui/timeline/main.qml
+++ b/src/Gui/timeline/main.qml
@@ -274,7 +274,8 @@ Rectangle {
newUnit = mUnit;
}
- // Make unit a multiple of fps. This can change the scale but let's ignore it.
+ // Make unit a multiple of fps.
+ newPpu *= ( newUnit - ( newUnit % mUnit ) ) / newUnit;
newUnit -= newUnit % mUnit;
// If "almost" the same value, don't bother redrawing the ruler.
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