[vlmc-devel] Singleton: Use C++11 way of preventing access to copy/move operations
Hugo Beauzée-Luyssen
git at videolan.org
Mon Jun 27 16:40:01 CEST 2016
vlmc | branch: master | Hugo Beauzée-Luyssen <hugo at beauzee.fr> | Tue Jun 21 17:12:50 2016 +0200| [a20d182e7dcf5040a8f6e63b3e3e59837fd676bb] | committer: Hugo Beauzée-Luyssen
Singleton: Use C++11 way of preventing access to copy/move operations
> https://code.videolan.org/videolan/vlmc/commit/a20d182e7dcf5040a8f6e63b3e3e59837fd676bb
---
src/Tools/Singleton.hpp | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/src/Tools/Singleton.hpp b/src/Tools/Singleton.hpp
index 587726b..9ac7071 100644
--- a/src/Tools/Singleton.hpp
+++ b/src/Tools/Singleton.hpp
@@ -25,8 +25,7 @@
* This file contain the templated singleton.
* Class/struct to be singletonized just have to
* iherit from this classe with the class/struct type in template
- * parameter.You have to do few other things, but you know your job,
- * don't you? :)
+ * parameter.
*/
#ifndef SINGLETON_HPP
@@ -55,10 +54,11 @@ public:
}
protected:
Singleton(){}
- virtual ~Singleton(){}
- //Not implemented since these methods should *NEVER* been called. If they do, it probably won't compile :)
- Singleton(const Singleton<T>&);
- Singleton<T>& operator=(const Singleton<T>&);
+ ~Singleton() = default;
+ Singleton(const Singleton<T>&) = delete;
+ Singleton(Singleton<T>&&) = delete;
+ Singleton<T>& operator=(const Singleton<T>&) = delete;
+ Singleton<T>& operator=(Singleton<T>&&) = delete;
protected:
static T* m_instance;
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