[x264-devel] Re: Memory leak detected using Valgrind

Mathieu Monnier mathieu.monnier at polytechnique.org
Thu Apr 7 06:40:20 CEST 2005


 > I can't figure a way to backtrace - it's most likely in the nasm code.
 > I tried compiling with out nasm, but it didn't compile - looked for
 > altivec.h.

Try to revert to rev 179 ( before the patches converting gcc-inline to 
nasm ), to see if Valgrind still complains. The half pixel interpolation 
uses unitialized pixels because results obtained with these pixels will 
be later replaced by padding, if i'm not mistaken.

Mathieu

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