[x264-devel] Re: Memory leak detected using Valgrind
Mathieu Monnier
mathieu.monnier at polytechnique.org
Thu Apr 7 06:40:20 CEST 2005
> I can't figure a way to backtrace - it's most likely in the nasm code.
> I tried compiling with out nasm, but it didn't compile - looked for
> altivec.h.
Try to revert to rev 179 ( before the patches converting gcc-inline to
nasm ), to see if Valgrind still complains. The half pixel interpolation
uses unitialized pixels because results obtained with these pixels will
be later replaced by padding, if i'm not mistaken.
Mathieu
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