[x264-devel] Re: question : x264 bug...
Radek Czyz
radoslaw at syskin.cjb.net
Thu Jun 30 05:24:07 CEST 2005
On x86, you musn't use floating point numbers without properly cleaning
MMX state.
Ikseong Bae wrote:
> I found the x264's bug.
>
> encoder/anaysyse.c...
>
> static void x264_mb_analyse_inter_p16x16( x264_t *h, x264_mb_analysis_t
> *a )
> {
>
> double f64Data=0;
>
> f64Data = f64Data + 2;
>
> }
>
> In X264, I declared double type variable.
>
> Whe the function is called in first, f64Data's value is 2.
> But the fucnion is called in second, f64Data value is crashed !
>
> And I decalred int type variable.
> static void x264_mb_analyse_inter_p16x16( x264_t *h, x264_mb_analysis_t
> *a )
> {
>
> int n32Data=0;
>
> n32Data = n32Data + 2;
>
> }
>
> Above the source code is good. First, second, third... good
>
> I don't know the above problem.
>
>
> Best regards.
>
> Bae
>
>
>
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