[x264-devel] Re: patch: x264 visualization in OpenGL

Hansong Zhang hansongzhang at yahoo.com
Tue Oct 4 03:59:57 CEST 2005


> > I put together an OpenGL version of the visualization tool in x264.
> Being
> > OpenGL, it works on both Win32 and Linux. The patch is attached. A new
> file,
> > common/display-opengl.c, implements the same interface as defined in
> > display.h. A new configure option, --visualize-ogl, is also added. Note
> that
> > you can use either -visualize or -visualize-ogl, but not both.
> >
> > With most Linux installations you don't need anything special to use
> this
> > patch; the same with Win32.
> >
> 
> I managed to compile it under cygwin by changing LDFLAGS:
> LDFLAGS="$LDFLAGS -L/lib/w32api -lopengl32 -lglu32 -lgdi32"
> 
> But the visualization window stops responding after I do anything (resize,
> select different window etc) and the encoding still works.

Patryk,

I built a cygwin version of x264 with X11+OpenGL. What I saw was that the
display stops after I hit a number of returns. However, the frames seem to
be buffered and will start playing once you pass your mouse pointer over the
display window. I don't know why at the moment.

Hansong
> 
> 
> --
> Pomyk
> 
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