[x264-devel] Re: patch: x264 visualization in OpenGL
Hansong Zhang
hansongzhang at yahoo.com
Tue Oct 4 03:59:57 CEST 2005
> > I put together an OpenGL version of the visualization tool in x264.
> Being
> > OpenGL, it works on both Win32 and Linux. The patch is attached. A new
> file,
> > common/display-opengl.c, implements the same interface as defined in
> > display.h. A new configure option, --visualize-ogl, is also added. Note
> that
> > you can use either -visualize or -visualize-ogl, but not both.
> >
> > With most Linux installations you don't need anything special to use
> this
> > patch; the same with Win32.
> >
>
> I managed to compile it under cygwin by changing LDFLAGS:
> LDFLAGS="$LDFLAGS -L/lib/w32api -lopengl32 -lglu32 -lgdi32"
>
> But the visualization window stops responding after I do anything (resize,
> select different window etc) and the encoding still works.
Patryk,
I built a cygwin version of x264 with X11+OpenGL. What I saw was that the
display stops after I hit a number of returns. However, the frames seem to
be buffered and will start playing once you pass your mouse pointer over the
display window. I don't know why at the moment.
Hansong
>
>
> --
> Pomyk
>
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