[x264-devel] x264 decoding is to slow on cell processor (PS3)

Danillo Moura Santos santosdanillo at gmail.com
Fri Nov 9 22:28:31 CET 2007


Hello Havard.

Have you news about this "port" of x264 to Cell platform.

We will do the same in our lab, as part of a Digital TV project.

Hope to hear from you,

On 09/10/2007, Håvard Espeland <gus at ping.uio.no> wrote:
>
> On Thu, Oct 04, 2007 at 05:44:33PM -0700, Alex Izvorski wrote:
> > On Wed, 2007-10-03 at 14:14 +0400, Dima Dima wrote:
> > > I've been trying to play x264 video on my PS3 and results was awfull.
> > > The question is: are there anybody who involved into porting x264
> > > decoder to use the full advantage of cell processor (SIMD + spu's)?
> >
> > Hello Dima,
> > I have looked at what SIMD assembly on the Cell processor would look
> > like.  It is somewhat not as good as you would think from looking at the
> > processor specs.  I was looking at it from the perspective of porting
> > x264 actually, since at the time (before quad Core2 Duo/Woodcrest
> > processors) it looked very promising.  Now not so much, I'd rather have
> > 2x4 Woodcrests than 8 SPU's any time.
> > There have been other people who are interested (Guillaume Poirier, you
> > reading this? ;) but my sense is nothing will happen without someone
> > contributing hardware and money.
> > Regards,
> > --Alex
> >
> > _______________________________________________
> > x264-devel mailing list
> > x264-devel at videolan.org
> > http://mailman.videolan.org/listinfo/x264-devel
>
> Hi, I am working on H.264 encoding on Cell/B.E (PS3) as part of my
> Master's
> thesis, and I will primarily be working on the x264 encoder. I have
> recently started on the project, and will try to keep you guys informed
> on the progress as well as release all source code.
>
> --
> Håvard Espeland
> _______________________________________________
> x264-devel mailing list
> x264-devel at videolan.org
> http://mailman.videolan.org/listinfo/x264-devel
>



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