[x264-devel] Levels
    Mathieu Monnier 
    manao at melix.net
       
    Sat Jan  5 21:15:31 CET 2008
    
    
  
> Many decoders allocate memory according to the maximum signaled level,
> so breaking them in pretty random ways ways might be slightly
> problematic (and hard to debug for anyone who has not read this
> e-mail).
I don't see where the problem is with memory allocation. A decoder must 
allocate something roughly proportionnal to DPB size * resolution. Both 
those numbers aren't in the level.
Regards,
Mathieu
    
    
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