[x264-devel] Levels

Mathieu Monnier manao at melix.net
Sat Jan 5 21:15:31 CET 2008


> Many decoders allocate memory according to the maximum signaled level,
> so breaking them in pretty random ways ways might be slightly
> problematic (and hard to debug for anyone who has not read this
> e-mail).

I don't see where the problem is with memory allocation. A decoder must 
allocate something roughly proportionnal to DPB size * resolution. Both 
those numbers aren't in the level.

Regards,

Mathieu




More information about the x264-devel mailing list