[x264-devel] commit: quant_2x2_dc_ssse3 (Jason Garrett-Glaser )
git version control
git at videolan.org
Sat May 17 08:57:02 CEST 2008
x264 | branch: master | Jason Garrett-Glaser <darkshikari at gmail.com> | Thu May 15 05:14:53 2008 -0600| [76c9f3dbcb15013efd54b9ee87be5ab32e1560a0]
quant_2x2_dc_ssse3
> http://git.videolan.org/gitweb.cgi/x264.git/?a=commit;h=76c9f3dbcb15013efd54b9ee87be5ab32e1560a0
---
common/quant.c | 1 +
common/x86/quant-a.asm | 5 +++++
common/x86/quant.h | 1 +
3 files changed, 7 insertions(+), 0 deletions(-)
diff --git a/common/quant.c b/common/quant.c
index 38581f4..635d32c 100644
--- a/common/quant.c
+++ b/common/quant.c
@@ -243,6 +243,7 @@ void x264_quant_init( x264_t *h, int cpu, x264_quant_function_t *pf )
if( cpu&X264_CPU_SSSE3 )
{
+ pf->quant_2x2_dc = x264_quant_2x2_dc_ssse3;
pf->quant_4x4_dc = x264_quant_4x4_dc_ssse3;
pf->quant_4x4 = x264_quant_4x4_ssse3;
pf->quant_8x8 = x264_quant_8x8_ssse3;
diff --git a/common/x86/quant-a.asm b/common/x86/quant-a.asm
index 693432d..9be5ec5 100644
--- a/common/x86/quant-a.asm
+++ b/common/x86/quant-a.asm
@@ -106,6 +106,11 @@ cglobal x264_quant_2x2_dc_mmxext, 1,1
QUANT_MMX [r0], mm6, mm7
RET
+cglobal x264_quant_2x2_dc_ssse3, 1,1
+ QUANT_DC_START
+ QUANT_SSSE3 [r0], mm6, mm7
+ RET
+
;-----------------------------------------------------------------------------
; void x264_quant_4x4_dc_mmxext( int16_t dct[16], int mf, int bias )
;-----------------------------------------------------------------------------
diff --git a/common/x86/quant.h b/common/x86/quant.h
index 42c9817..b55ea39 100644
--- a/common/x86/quant.h
+++ b/common/x86/quant.h
@@ -30,6 +30,7 @@ void x264_quant_8x8_mmx( int16_t dct[8][8], uint16_t mf[64], uint16_t bias[64] )
void x264_quant_4x4_dc_sse2( int16_t dct[4][4], int mf, int bias );
void x264_quant_4x4_sse2( int16_t dct[4][4], uint16_t mf[16], uint16_t bias[16] );
void x264_quant_8x8_sse2( int16_t dct[8][8], uint16_t mf[64], uint16_t bias[64] );
+void x264_quant_2x2_dc_ssse3( int16_t dct[2][2], int mf, int bias );
void x264_quant_4x4_dc_ssse3( int16_t dct[4][4], int mf, int bias );
void x264_quant_4x4_ssse3( int16_t dct[4][4], uint16_t mf[16], uint16_t bias[16] );
void x264_quant_8x8_ssse3( int16_t dct[8][8], uint16_t mf[64], uint16_t bias[64] );
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