[x264-devel] SCons support for x264
Shachar Sharon
ssnail at gmail.com
Sun Apr 19 13:42:52 CEST 2009
SCons is written in Python, has a user-friendly syntax, and may be
easily extended. Its main advantage is in simplicity and in the
ability to add custom operations. It also have a very good
auto-dependency detection mechanism.
SCons is cross-platform -- you may have the same build system for both
unices & win.
Please note that I am not a SCons developer, and I have no special
interest in promoting this tool. I simply wish to help x264
developers.
Shachar S.
On Sun, Apr 19, 2009 at 2:06 PM, Jason Garrett-Glaser
<darkshikari at gmail.com> wrote:
> On Sun, Apr 19, 2009 at 4:00 AM, Shachar Sharon <ssnail at gmail.com> wrote:
>> Hi all,
>> SCons is a modern next-generation software build tool
>> (http://www.scons.org). In the past few years I have been using scons
>> both on my open-source project (http://strinx.sourceforge.net) and at
>> work and found it extremely efficient and easy to use.
>>
>> It looks to me like I could easily add SCons support to x264, without
>> and harm to the existing build system (scons' files will simply lay
>> alongside the configure/make files). I believe many developers would
>> find that it improves their productivity.
>
> Could you explain how your build system is easier than the current
> method, which consists of me typing "make -j8"?
>
> Dark Shikari
> _______________________________________________
> x264-devel mailing list
> x264-devel at videolan.org
> http://mailman.videolan.org/listinfo/x264-devel
>
More information about the x264-devel
mailing list