[x264-devel] Trouble keeping 8 cores busy
Ben Rosenblum
ben at brosenblum.com
Wed Jan 7 13:56:32 CET 2009
Jason Garrett-Glaser wrote:
> Last time I did this test, that process (thread destruction+creation)
> took on the order of one microsecond. Which is why it wasn't
> committed.
>
> Dark Shikari
> _______________________________________________
> x264-devel mailing list
> x264-devel at videolan.org
> http://mailman.videolan.org/listinfo/x264-devel
>
If someone were to give me a patch that I could apply to the current
revision I wouldnt mind doing some SD and HD testing on it to show the
differences between the two. If you want to throw in some debugs to see
thread timings I would be happy to log it all and send it to you guys
for review as well.
Also to note I updated the link I had in the first post on doom9 so that
it points to the location of the patch instead of a 404.
-Ben
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