[x264-devel] commit: Remove non-pre scenecut (Jason Garrett-Glaser )
git version control
git at videolan.org
Wed Mar 4 01:29:45 CET 2009
x264 | branch: master | Jason Garrett-Glaser <darkshikari at gmail.com> | Thu Feb 26 14:29:50 2009 -0800| [3e4946f305317856ed79e0898f25f10859df22ed] | committer: Jason Garrett-Glaser
Remove non-pre scenecut
Add support for no-b-adapt + pre-scenecut (patch by BugMaster)
Pre-scenecut was generally better than regular scenecut in terms of accuracy and regular scenecut didn't work in threaded mode anyways.
Add no-scenecut option (scenecut=0 is now no scenecut; previously it was -1)
Fix an incorrect bias towards P-frames near scenecuts with B-adapt 2.
Simplify pre-scenecut code.
> http://git.videolan.org/gitweb.cgi/x264.git/?a=commit;h=3e4946f305317856ed79e0898f25f10859df22ed
---
common/common.c | 16 ++++---
common/common.h | 5 --
encoder/analyse.c | 21 ++-------
encoder/encoder.c | 114 ++-----------------------------------------------
encoder/ratecontrol.c | 14 +------
encoder/slicetype.c | 54 +++++++++++++++---------
x264.c | 5 +-
x264.h | 3 +-
8 files changed, 56 insertions(+), 176 deletions(-)
Diff: http://git.videolan.org/gitweb.cgi/x264.git/?a=commitdiff;h=3e4946f305317856ed79e0898f25f10859df22ed
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